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m (Reverted edits by 91.61.245.67 (talk | block) to last version by Vanesyra) |
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Wizards have the choice of specializing in three types of elemental magic: Ice, Earth, and Fire. Each spell line has its own strengths and weaknesses when weighed against each other. |
Wizards have the choice of specializing in three types of elemental magic: Ice, Earth, and Fire. Each spell line has its own strengths and weaknesses when weighed against each other. |
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− | But !!! Forget Earth and Ice Albion players are only using Fire for OVERPOWERED BOLD DAM WONDERS |
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==Attributes== |
==Attributes== |
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Weaponry: Staves<br /> |
Weaponry: Staves<br /> |
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Miscellaneous: Sprint, Quickcast<br /> |
Miscellaneous: Sprint, Quickcast<br /> |
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− | Strafe Bug Using |
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− | 2 Hit Bold Wonder |
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− | Overpower Patching |
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==Specialization == |
==Specialization == |
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Path of Fire (Fire Magic)<br /> |
Path of Fire (Fire Magic)<br /> |
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Pyromancy (Fire Magic Specialization)<br /> |
Pyromancy (Fire Magic Specialization)<br /> |
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− | 3 Bold Strafer Wonder |
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− | 1. Bold ~ 1400 Dam ~; 2. Bold ~ 800 Dam, 3. Bold 400 Dam (RR4 - 5), unbalanced and Mythic doesn´t patch it |
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− | Hib Bold |
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− | 1. Bold ~ 600 Dam, 2. Bold ~ 500 Dam with RR11 |
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==Autotrain== |
==Autotrain== |
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===RVR=== |
===RVR=== |
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− | Srafe bugging every 20 seconds behind the wall for unbalanced Dam Bold Kills. |
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==Realm Abilities== |
==Realm Abilities== |
Revision as of 21:42, 17 July 2011
Wizard | ||
Information | ||
Type: | Caster | |
Profession: | The Academy | |
Races: | Avalonian Half Ogre Briton | |
Class Stats | ||
Primary: | Intelligence | |
Secondary: | Dexterity | |
Tertiary: | Quickness |
Wizards are members of The Academy who have specialized in conjuring elemental powers to deal damage against the enemies of Albion in a variety of ways. They have the ability to cast bolts of powerful elemental magic from great distances, which deal heavy amounts of damage when successfully landed. They are also capable of casting damage in a radius around their bodies to ward off enemies and inflict elemental pain in the form of area effect spells.
Wizards have the choice of specializing in three types of elemental magic: Ice, Earth, and Fire. Each spell line has its own strengths and weaknesses when weighed against each other.
Attributes
Available Races |
Intelligence Primary |
Dexterity Secondary |
Quickness Tertiary | Str | Con | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Briton | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Avalonian | 80 + 45 | 60 + 23 | 70 + 15 | 45 | 45 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Half Ogre | 60 + 45 | 40 + 23 | 40 + 15 | 90 | 70 | 60 | 60 | 60 | 3% Slash | 2% Thrust | 5% Body |
Abilities
Armor: Cloth
Weaponry: Staves
Miscellaneous: Sprint, Quickcast
Specialization
Spells
Path of Earth (Earth Magic)
Calefaction (Earth Magic Specialization)
Path of Ice (Cold Magic)
Liquifaction (Cold Magic Specialization)
Path of Fire (Fire Magic)
Pyromancy (Fire Magic Specialization)
Autotrain
Tactics
PVE
RVR
Realm Abilities
Primary Realm Abilities | Secondary Realm Abilities | Useless Realm Abilities |
---|---|---|
Augmented Acuity |
Augmented Quickness | |
Decimation Trap |
Adrenaline Rush |
Realm Rank 5 Ability
Name | Wall of Flame |
Reuse | 15 Minutes |
Effect | Insta-cast spell that drops a ward that pulses a 150 radius PBAE fire based for 15 seconds. Pulse is 400 points of damage every 3 seconds. Additionally receives a 200 value, 100% value ablative buff. This ablative will pulse every 3 seconds and last 10 seconds each pulse. |
Master Level Paths
Useful Artifacts
Weapon
Armor
Jewelry
- Eerie Darkness Light Stone
- Erinys Charm
- Atlantis Tablet
- Gem of Lost Memories (casters)
- Bracelet of Zo'arkat
- Jacina's Sash
- Orion's Belt
Other Useful Items
Weapons
Jewelry:
- Stonewatch Pin
- Clockwork Hessionite
- Ring of Arcane Gestures
- Ring of the Magi
- Ring of the Torrent
- Bank of Shadow Construct
- Forged Ring Tick
- Bracer of Arcane
- Vigor Bracer of Snow
- Bracer of Graceful Adroitness
- Bracer of the Deep
- Molten Hephastian Belt
- Traldor's Belt
- Fadrin's Belt of Power
- Woven Hair of Malamis
- Chain of Cerberus
Mythirians:
Lesser/Average/Greater Focal Mythirian Lesser/Average/Greater Power Mythirian Augmented/Bolstering Adroit Mythirian
Dragon Intellect Mythirian Dragon Power Mythirian
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