Dark Age of Camelot Wiki
Warden class icon.png
The Hibernian protectors of nature, Wardens are hybrid fighters/healers. They have the ability to specialize in some weapons and defense, as well as cast healing and enhancing (buff) spells on their friends. Because of their hybrid specialization, the Warden is neither as accomplished in fighting as a Hero nor as proficient in healing as a Druid. Even so, their versatility makes the Warden an important contributor to any group.

As a fighter, the Warden can train Blades and Blunt one-handed weapons, as well as Shield and Parry skills for enhanced defensive capabilities. The Warden is able to carry Large, Medium and Small shields, and can wear any armor type up to and including Scale. Although they are unable to train with them, Wardens are also able to wield Staves and Shortbows.

As a healer, the Warden can train in the Regrowth and Nurture spell lines. Like the Druids and Bards, a Warden is able to cast base-line Regrowth healing spells and Nurture buffs. By training in Regrowth, a Warden gains the ability to cast a group "heal hits over time" spell and an offensive proc spell that generates a group healing effect while the Warden is fighting. By training in Nurture -- arguably the defining spell line for Wardens -- the Warden gains a number of self-targeted and group buffs, pulsing chant spells, and an offensive proc spell that generates healing effects for nearby realmmates while the Warden is fighting.

Attributes & Races[]

Celt 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Firbolg 70 + 45 90 + 23 60 + 15 40406060603% Crush2% Slash5% Heat
Sylvan 60 + 45 70 + 23 60 + 15 55457060603% Crush2% Thrust5% Matter5% Energy
Shar 60 + 45 60 + 23 80 + 15 50506060605% Crush5% Energy
Minotaur 60 + 45 80 + 23 70 + 15 50406060604% Crush3% Heat3% Cold

Abilities & Specialization[]

409s.png Sprint
Abilitys.png Tireless (15)



104s.png Cloth
105s.png Leather
163s.png Reinforced
106s.png Scale

209s.png Staves
202s.png Blades
212s.png Blunt
224s.png Shortbows
226s.png Shield (Large)

Master Levels
2616s.png Battlemaster
2610s.png Perfecter

Sub Classes
0s.png Forester
0s.png Guardian
0s.png Magician
0s.png Stalker

496s.png Alchemy
498s.png Armorcraft
485s.png Basic Crafting
489s.png Fletching
488s.png Spellcrafting
492s.png Tailoring
499s.png Weaponcraft
497s.png Siegecraft




Realm Abilities[]

Symbol vote yes2.png Primary Realm Abilities Symbol vote yes2.png Neutral.png Secondary Realm Abilities Neutral.png Symbol vote no2.png Useless Realm Abilities Symbol vote no2.png

Ras.png Augmented Dexterity
Ras.png Determination

Ras.png Avoidance of Magic
Ras.png Long Wind
Ras.png Mastery of Healing
Ras.png Mastery of Parrying
Ras.png Toughness
Ras.png Wild Healing

Ras.png Augmented Acuity
Ras.png Augmented Constitution
Ras.png Augmented Quickness
Ras.png Augmented Strength
Ras.png Ethereal Bond
Ras.png Lifter
Ras.png Mastery of Magery
Ras.png Mastery of Pain
Ras.png Serenity
Ras.png Veil Recovery
Ras.png Wild Power

3006s.png Mastery of Concentration
3010s.png Purge
3027s.png Thornweed Field

3022s.png Anger of the Gods
3003s.png Ignore Pain
3007s.png The Empty Mind
3016s.png Vehement Renewal

3000s.png First Aid
3008s.png Mystic Crystal Lore
3009s.png Raging Power
3002s.png Second Wind

Realm Rank 5 Ability:[]

Name Fury of Nature
Reuse 10 minutes
Effect Grants the Warden with doubled style damage for 30 seconds. All damage done during the duration will return 100% of the damage to the group, excluding the Warden, in spread heal form.

Useful Artifacts[]


  • Guard of Valor
  • Winged Helm
  • Maddening Scalars


  • Egg of Youth
  • Crocodile Tear Ring
  • Band of Stars
  • Bracer of Zo'arkat
  • Ceremonial Bracers

Other Useful Items[]


  • Dochar Warden Blade
  • Protector of Weary Souls


  • Dragonslayer Regrown Osnadurtha Vest


  • Charred Pentaglyph
  • Katorii's Shroud
  • Began's Belt of Revenge
  • Leviathan Ring of the Deep


  • Mythirian of Endurance