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Valewalker class icon
The Valewalker class the strong-arm of Hybrasil, defending their verdent home clad in cloth armor while wielding a deadly scythe. While the Valewalker shares similar attributes as their fungus-summoning counterparts, the devastating mastery of the scythe augmented with magical effects is the most feared and most outstanding feature of the class. However, the scythe alone does not do the Valewalker's death-wreaking abilities justice. Along with the massive damage they can deal with positional styles, Valewalkers are capable of spreading disease and rotting their enemies' flesh while hindering their movements. As the target shuffles and struggles to catch the Valewalker, the scythe-wielding death-dealer can call upon his arboreal magics to siphon the life from the enemy, healing the Valewalker as his foe crumbles.

Attributes & Races[]

Celt 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Firbolg 90 + 45 60 + 23 60 + 15 40407060603% Crush2% Slash5% Heat
Sylvan 70 + 45 70 + 23 60 + 15 55456060603% Crush2% Thrust5% Matter5% Energy
Minotaur 80 + 45 60 + 23 70 + 15 50406060604% Crush3% Heat3% Cold

Abilities & Specialization[]

409s Sprint
411s Protect I (15)
411s Protect II (23)
411s Protect III (32)
410s Intercept (19)
Abilitys Evade I (5)
Abilitys Evade II (10)
Abilitys Evade III (20)
Abilitys Evade IV (30)
Abilitys Tireless (15)


Arborial Path

104s Cloth

209s Staves
2533s Scythe

Master Levels
2616s Battlemaster
2608s Stormlord

Sub Classes
0s Guardian
0s Magician
0s Naturalist
0s Stalker

496s Alchemy
498s Armorcraft
485s Basic Crafting
489s Fletching
488s Spellcrafting
492s Tailoring
499s Weaponcraft
497s Siegecraft




(RVR SPEC: 50Scythe 40Arboreal 15Parry) There is no excuse for disease not to be on any enemy you face. Whether casted from a distance or your scythe blights them, the enemy will suffer. Use this movement-hindering ability to your advantage; either make your enemy stumble as you wrench your scythe into their ribs, stunning them and filling them with a gnashing cold, or use this opportunity to make sure their life becomes your own so that you may thrive to slay another.

Realm Abilities[]

Symbol vote yes2 Primary Realm Abilities Symbol vote yes2 Neutral Secondary Realm Abilities Neutral Symbol vote no2 Useless Realm Abilities Symbol vote no2

Ras Determination

Ras Augmented Acuity
Ras Augmented Constitution
Ras Augmented Dexterity
Ras Augmented Quickness
Ras Augmented Strength
Ras Avoidance of Magic
Ras Long Wind
Ras Mastery of Focus
Ras Mastery of Magery
Ras Mastery of Pain
Ras Mastery of Parrying
Ras Toughness
Ras Wild Power

Ras Ethereal Bond
Ras Lifter
Ras Serenity
Ras Veil Recovery

3010s Purge

3029s Bedazzling Aura
3000s First Aid
3028s Ichor of the Deep
3003s Ignore Pain
3006s Mastery of Concentration
3007s The Empty Mind

3008s Mystic Crystal Lore
3009s Raging Power
3002s Second Wind

Realm Rank 5 Ability:[]

Name Vale Defense
Reuse 10 minutes
Effect Gives the group a 1000 point 50% physical and magical ablative that lasts for 5 minutes or until depleted.

Useful Artifacts[]


Spear of Kings


Shades of Mist

Eerie Darkness Stone

Other Useful Items[]