Dark Age of Camelot Wiki
Valewalker class icon.png
The Valewalker class the strong-arm of Hybrasil, defending their verdent home clad in cloth armor while wielding a deadly scythe. While the Valewalker shares similar attributes as their fungus-summoning counterparts, the devastating mastery of the scythe augmented with magical effects is the most feared and most outstanding feature of the class. However, the scythe alone does not do the Valewalker's death-wreaking abilities justice. Along with the massive damage they can deal with positional styles, Valewalkers are capable of spreading disease and rotting their enemies' flesh while hindering their movements. As the target shuffles and struggles to catch the Valewalker, the scythe-wielding death-dealer can call upon his arboreal magics to siphon the life from the enemy, healing the Valewalker as his foe crumbles.

Attributes & Races[]

Celt 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Firbolg 90 + 45 60 + 23 60 + 15 40407060603% Crush2% Slash5% Heat
Sylvan 70 + 45 70 + 23 60 + 15 55456060603% Crush2% Thrust5% Matter5% Energy
Minotaur 80 + 45 60 + 23 70 + 15 50406060604% Crush3% Heat3% Cold

Abilities & Specialization[]

409s.png Sprint
411s.png Protect I (15)
411s.png Protect II (23)
411s.png Protect III (32)
410s.png Intercept (19)
Abilitys.png Evade I (5)
Abilitys.png Evade II (10)
Abilitys.png Evade III (20)
Abilitys.png Evade IV (30)
Abilitys.png Tireless (15)


Arborial Path

104s.png Cloth

209s.png Staves
2533s.png Scythe

Master Levels
2616s.png Battlemaster
2608s.png Stormlord

Sub Classes
0s.png Guardian
0s.png Magician
0s.png Naturalist
0s.png Stalker

496s.png Alchemy
498s.png Armorcraft
485s.png Basic Crafting
489s.png Fletching
488s.png Spellcrafting
492s.png Tailoring
499s.png Weaponcraft
497s.png Siegecraft




(RVR SPEC: 50Scythe 40Arboreal 15Parry) There is no excuse for disease not to be on any enemy you face. Whether casted from a distance or your scythe blights them, the enemy will suffer. Use this movement-hindering ability to your advantage; either make your enemy stumble as you wrench your scythe into their ribs, stunning them and filling them with a gnashing cold, or use this opportunity to make sure their life becomes your own so that you may thrive to slay another.

Realm Abilities[]

Symbol vote yes2.png Primary Realm Abilities Symbol vote yes2.png Neutral.png Secondary Realm Abilities Neutral.png Symbol vote no2.png Useless Realm Abilities Symbol vote no2.png

Ras.png Determination

Ras.png Augmented Acuity
Ras.png Augmented Constitution
Ras.png Augmented Dexterity
Ras.png Augmented Quickness
Ras.png Augmented Strength
Ras.png Avoidance of Magic
Ras.png Long Wind
Ras.png Mastery of Focus
Ras.png Mastery of Magery
Ras.png Mastery of Pain
Ras.png Mastery of Parrying
Ras.png Toughness
Ras.png Wild Power

Ras.png Ethereal Bond
Ras.png Lifter
Ras.png Serenity
Ras.png Veil Recovery

3010s.png Purge

3029s.png Bedazzling Aura
3000s.png First Aid
3028s.png Ichor of the Deep
3003s.png Ignore Pain
3006s.png Mastery of Concentration
3007s.png The Empty Mind

3008s.png Mystic Crystal Lore
3009s.png Raging Power
3002s.png Second Wind

Realm Rank 5 Ability:[]

Name Vale Defense
Reuse 10 minutes
Effect Gives the group a 1000 point 50% physical and magical ablative that lasts for 5 minutes or until depleted.

Useful Artifacts[]


Spear of Kings


Shades of Mist

Eerie Darkness Stone

Other Useful Items[]