Valewalker | |
Attributes & Races[]
Available Races |
Strength Primary |
Intelligence Secondary |
Constitution Tertiary | Dex | Qui | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Celt | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Firbolg | 90 + 45 | 60 + 23 | 60 + 15 | 40 | 40 | 70 | 60 | 60 | 3% Crush | 2% Slash | 5% Heat | |
Sylvan | 70 + 45 | 70 + 23 | 60 + 15 | 55 | 45 | 60 | 60 | 60 | 3% Crush | 2% Thrust | 5% Matter | 5% Energy |
Minotaur | 80 + 45 | 60 + 23 | 70 + 15 | 50 | 40 | 60 | 60 | 60 | 4% Crush | 3% Heat | 3% Cold |
Abilities & Specialization[]
Abilities | Specializations 1.5x | Equipment | Advanced | Tradeskills |
---|---|---|---|---|
Sprint |
Master Levels |
Alchemy |
Tactics[]
PVE[]
RVR[]
(RVR SPEC: 50Scythe 40Arboreal 15Parry) There is no excuse for disease not to be on any enemy you face. Whether casted from a distance or your scythe blights them, the enemy will suffer. Use this movement-hindering ability to your advantage; either make your enemy stumble as you wrench your scythe into their ribs, stunning them and filling them with a gnashing cold, or use this opportunity to make sure their life becomes your own so that you may thrive to slay another.
Realm Abilities[]
Primary Realm Abilities | Secondary Realm Abilities | Useless Realm Abilities |
---|---|---|
Augmented Acuity |
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Bedazzling Aura |
Realm Rank 5 Ability:[]
Name | Vale Defense |
Reuse | 10 minutes |
Effect | Gives the group a 1000 point 50% physical and magical ablative that lasts for 5 minutes or until depleted. |
Useful Artifacts[]
Weapon
Spear of Kings
Armor
Jewelry
Shades of Mist
Eerie Darkness Stone
Other Useful Items[]
Weapons
Jewelry
Mythirian
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