Thane class icon.png
A Thane is a worshiper of the Norse God of Thunder and Lightning. Thor is probably the most famous of all the Norse gods know for his protection of Midgard using Mjolnir his mighty hammer, and the power of the storms rage to defeat any danger to Midgard. The character of a Thane draws upon both the Magic of Lightning and the Strength of Melee combat to defend Midgard. Thanes belong to the Viking Profession, but are part of the Hybrid grouping of characters; they attack their enemies through the use of Lightning when their foe is at range, and their Strength and Melee Weapons once they reach their target. Thanes are eventually able to use the best armor available to Midgard, and any Midgard weapon save the Spear, Hand-to-hand Devices of the Savages and Thrown Weapons.

Attributes & Races[edit | edit source]

Norse 70 + 45 60 + 23 70 + 15 50506060602% Crush3% Slash5% Cold
Troll 100 + 45 60 + 23 70 + 15 35356060603% Slash2% Thrust5% Matter
Dwarf 60 + 45 60 + 23 80 + 15 50506060602% Slash3% Thrust5% Body
Valkyn 55 + 45 60 + 23 45 + 15 65756060603% Slash2% Thrust5% Cold5% Body
Frostalf 55 + 45 75 + 23 55 + 15 55606060602% Slash3% Thrust5% Spirit
Minotaur 80 + 45 60 + 23 70 + 15 50406060604% Crush3% Heat3% Cold

Abilities & Specialization[edit | edit source] Sprint Protect I (10) Protect II (20) Intercept (15) Tireless (15)



Armor Cloth Leather Studded Chain

Weapon Staves Swords Axes Hammers Shield (Large)

Master Levels Battlemaster Stormlord

Sub Classes Mystic Rogue Seer Alchemy Armorcraft Basic Crafting Fletching Spellcrafting Tailoring Weaponcraft Siegecraft

Tactics[edit | edit source]

PVE[edit | edit source]

RVR[edit | edit source]

Realm Abilities[edit | edit source]

Symbol vote yes2.png Primary Realm Abilities Symbol vote yes2.png Neutral.png Secondary Realm Abilities Neutral.png Symbol vote no2.png Useless Realm Abilities Symbol vote no2.png Determination Augmented Acuity Augmented Constitution Augmented Dexterity Augmented Quickness Augmented Strength Avoidance of Magic Long Wind Mastery of Blocking Mastery of Focus Mastery of Magery Mastery of Pain Mastery of Parrying Toughness Wild Power Ethereal Bond Lifter Serenity Veil Recovery Purge Static Tempest Dual Threat First Aid Ignore Pain Mastery of Concentration The Empty Mind Wrath of Champions Mystic Crystal Lore Raging Power Second Wind

Symbol vote yes2.png Useful Realm Abilities[edit | edit source]

  • Augmented Dexterity
  • Augmented Strength
  • Mastery of Blocking
  • Mastery of Pain
  • Mastery of Parrying
  • Toughness

Neutral.png Neutral Realm Abilities[edit | edit source]

  • Augmented Constitution
  • Augmented Quickness
  • Avoidance of Magic
  • Mastery of Focus
  • Serenity
  • Mastery of Magery
  • Wild Power
  • Static Tempest
  • Purge

Symbol vote no2.png Useless Realm Abilities[edit | edit source]

  • Augmented Acuity
  • Determination
  • Lifter
  • Ethereal Bond
  • Long Wind
  • Veil Recovery
  • Dual Threat
  • First Aid
  • Mastery of Concentration
  • MCL
  • Raging Power
  • Second Wind
  • The Empty Mind
  • Wrath of Champions

Realm Rank 5 Ability[edit | edit source]

Name Chain Lightning
Reuse 10 minutes
Effect Casts instant a lighting bolt that jumps from the first target to 5 additional targets each within 500 range. With each jump, the damage of the spell is reduced by 25%.

Useful Artifacts[edit | edit source]


Other Useful Items[edit | edit source]


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