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Spellcrafting gives players the ability to craft magical gems that imbue their armor and weapons with enhancements to various skills and attributes suited to one's character.

1.18 Spellcrafting changes[]

Spellcrafted gems have had their +stat bonus values rounded up to remove the hidden values as follows:

Old stat bonus values on spellcrafted gems[]

(hidden values in parentheses):

1  (1.5)

4 (4.5)

7 (7.5)

10 (10.5)

13 (13.5)

16 (16.5)

19 (19.5)

22 (22.5)

25 (25.5)

28 (28.5)

New stat bonus values on spellcrafted gems:[]

2

5

8

11

14

17

20

23

26

29

Note that the spellcrafting stat bonus value increase will not affect already-imbued items but will affect already-crafted gems that have not been imbued to an item yet.

Note that spellcrafted items that exist or were created prior to this patch will lose the .5 hidden stat bonuses mentioned above. 

In addition to raising the stat bonus levels of spellcrafted gems, the imbue cost values have been reduced for stat bonuses as follows:

Old imbue costs:[]

1

3

5

7

9

11

13

15

17

19

New imbue costs[]

(these have been raised slightly from their 1.118c Pendragon values due to feedback):

1

2

4

6

8

9

11

13

15

16

Note that this will not affect imbue cost values on already-imbued items but will affect the imbue cost values on already-crafted gems that have yet to be imbued to an item.

The changes to stat bonus values and imbue costs will allow players to fit in more stat bonuses per spellcrafted piece than previously possible!

Along with the changes to Mythical stat cap and spellcrafted stat bonuses, bonus levels on most items (unless specifically set to 50) have had their values reduced by 1-2 levels.

This means that some previously unused items will now be usable by lower levels. It also means that any pre-existing bonus level 51 ROG (Random Object Generated) items should now be bonus level 50 or lower. 

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