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Sorcerer
Type: Caster
Profession: The Academy
Races:Avalonian
Briton
Half Ogre
Inconnu
Saracen
Class Stats
Primary: Intelligence
Secondary: Dexterity
Tertiary: Quickness


Sorcerers are powerful magicians and researchers of arcane powers, which focus primarily around mind control and powerful damage-over-time spells. Sorcerer has the ability to deal direct-damage from a distance and through the use of his powerful damage-over-time spells. These spells deal small damage in doses over a period of time and can be stacked on top of one another to cause more pain per interval.

The Sorcerer is greatly sought out for his crowd control abilities. He is capable of stopping any enemies in their tracks, which is greatly important for keeping large armies from eradicating a smaller Albion army. They also have the ability to reduce the duration of enemy mezmerisation effects on their allies, or remove the effect entirely.

Attributes

Starting Race Attributes

Available Races Intelligence Primary Dexterity Secondary Quickness Tertiary Con Str Pie Emp Cha
Avalonian 80 60 70 45 45 60 60 60
Briton 60 60 60 60 60 60 60 60
Half Ogre 60 40 40 70 90 60 60 60
Inconnu 70 70 50 60 50 60 60 60
Saracen 60 80 60 50 50 60 60 60

Abilities

Armor: Cloth
Weaponry: Staves
Shield: Small
Miscellaneous: Sprint, Quickcast

Specialization

Spells
Matter
Telekinesis (Matter Specialization)
Body Destruction
Disorientation (Body Specialization)
Mind Twisting
Domination (Mind Specialization)

Autotrain

Tactics

PVE

RVR

Realm Abilities

Symbol vote yes2 Useful Realm Abilities

  • Augmented Acuity
  • Augmented Dexterity
  • Ethereal Bond
  • Mastery of Magery
  • Serenity
  • Wild Power
  • Mystic Crystal Lore
  • Raging Power

Neutral Neutral Realm Abilities

  • Augmented Constitution
  • Mastery of Focus
  • Physical Defense
  • Concentration
  • Purge
  • Mastery of Concentrations
  • Negative Maelstrom
  • Ichor of the Deep

Symbol vote no2 Useless Realm Abilities

  • Augmented Quickness
  • Augmented Strength
  • Lifter
  • Long Wind
  • Mastery of Pain
  • Veil Recovery
  • Adrenalin Rush
  • Decimation Trap
  • First Aid
  • Second Wind
  • The Empty Mind

Realm Rank 5 Ability

Name Shield of Immunity
Reuse 15 Minutes
Effect Shield that absorbs 90% melee/archer damage for 20 seconds.

Master Level Paths

Convoker
Stormlord

Useful Artifacts

Weapon
Armor
Jewelry

Other Useful Items

Weapons
Jewelry
Mythirian

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