Sorcerer | ||
Information | ||
Type: | Caster | |
Profession: | The Academy | |
Races: | Avalonian Briton Half Ogre Inconnu Saracen | |
Class Stats | ||
Primary: | Intelligence | |
Secondary: | Dexterity | |
Tertiary: | Quickness |
Sorcerers are powerful magicians and researchers of arcane powers, which focus primarily around mind control and powerful damage-over-time spells. Sorcerer has the ability to deal direct-damage from a distance and through the use of his powerful damage-over-time spells. These spells deal small damage in doses over a period of time and can be stacked on top of one another to cause more pain per interval.
The Sorcerer is greatly sought out for his crowd control abilities. He is capable of stopping any enemies in their tracks, which is greatly important for keeping large armies from eradicating a smaller Albion army. They also have the ability to reduce the duration of enemy mezmerisation effects on their allies, or remove the effect entirely.
Attributes
Starting Race Attributes | ||||||||
Available Races | Intelligence Primary | Dexterity Secondary | Quickness Tertiary | Con | Str | Pie | Emp | Cha |
Avalonian | 80 | 60 | 70 | 45 | 45 | 60 | 60 | 60 |
Briton | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
Half Ogre | 60 | 40 | 40 | 70 | 90 | 60 | 60 | 60 |
Inconnu | 70 | 70 | 50 | 60 | 50 | 60 | 60 | 60 |
Saracen | 60 | 80 | 60 | 50 | 50 | 60 | 60 | 60 |
Abilities
Armor: Cloth
Weaponry: Staves
Shield: Small
Miscellaneous: Sprint, Quickcast
Specialization
Spells
Matter
Telekinesis (Matter Specialization)
Body Destruction
Disorientation (Body Specialization)
Mind Twisting
Domination (Mind Specialization)
Autotrain
Tactics
PVE
RVR
Realm Abilities
Useful Realm Abilities
- Augmented Acuity
- Augmented Dexterity
- Ethereal Bond
- Mastery of Magery
- Serenity
- Wild Power
- Mystic Crystal Lore
- Raging Power
Neutral Realm Abilities
- Augmented Constitution
- Mastery of Focus
- Physical Defense
- Concentration
- Purge
- Mastery of Concentrations
- Negative Maelstrom
- Ichor of the Deep
Useless Realm Abilities
- Augmented Quickness
- Augmented Strength
- Lifter
- Long Wind
- Mastery of Pain
- Veil Recovery
- Adrenalin Rush
- Decimation Trap
- First Aid
- Second Wind
- The Empty Mind
Realm Rank 5 Ability
Name | Shield of Immunity |
Reuse | 15 Minutes |
Effect | Shield that absorbs 90% melee/archer damage for 20 seconds. |
Master Level Paths
Useful Artifacts
Weapon
Armor
Jewelry
Other Useful Items
Weapons
Jewelry
Mythirian
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