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⚫ | |text = Sorcerers are powerful magicians and researchers of arcane powers, which focus primarily around mind control and powerful damage-over-time spells. Sorcerer has the ability to deal direct-damage from a distance and through the use of his powerful damage-over-time spells. These spells deal small damage in doses over a period of time and can be stacked on top of one another to cause more pain per interval.<br /> |
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− | |image=Sorcerer.jpg |
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− | |type=Caster |
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− | |profession=The Academy |
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− | |races=[[Avalonian]]<br/>[[Briton]]<br/>[[Half Ogre]]<br/>[[Inconnu]]<br/>[[Saracen]] |
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− | |pri=Intelligence |
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− | |sec=Dexterity |
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− | |ter=Quickness |
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The Sorcerer is greatly sought out for his crowd control abilities. He is capable of stopping any enemies in their tracks, which is greatly important for keeping large armies from eradicating a smaller Albion army. They also have the ability to reduce the duration of enemy mezmerisation effects on their allies, or remove the effect entirely. |
The Sorcerer is greatly sought out for his crowd control abilities. He is capable of stopping any enemies in their tracks, which is greatly important for keeping large armies from eradicating a smaller Albion army. They also have the ability to reduce the duration of enemy mezmerisation effects on their allies, or remove the effect entirely. |
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− | ==Attributes== |
+ | == Attributes & Races == |
{{Box/Attributes |
{{Box/Attributes |
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|Primary = Intelligence |
|Primary = Intelligence |
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== Abilities & Specialization == |
== Abilities & Specialization == |
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{{Box/Abilities |
{{Box/Abilities |
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− | | |
+ | |Specialization Points = 1.0 |
|Sprint = true |
|Sprint = true |
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|Quick Cast = true |
|Quick Cast = true |
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− | |Magic 1 = Matter |
+ | |Magic 1 = Matter Magic |
− | |Magic 2 = |
+ | |Magic 2 = Body Magic |
− | |Magic 3 = |
+ | |Magic 3 = Mind Magic |
− | |Magic 4 = Disorientation |
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− | |Magic 5 = Mind Twisting |
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− | |Magic 6 = Domination |
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|Cloth = true |
|Cloth = true |
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|Staves = true |
|Staves = true |
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Tips: |
Tips: |
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− | Try not to get |
+ | Try not to get slammed.. if you are facing a tank |
Use the "face key" to face your target instantly (Press F | Default Settings) |
Use the "face key" to face your target instantly (Press F | Default Settings) |
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− | Don't forget to bring |
+ | Don't forget to bring a lot of power pots |
− | Also if you know |
+ | Also if you know you're not going to win.... mezz, cast speed and get the hell out of there! |
==Realm Abilities== |
==Realm Abilities== |
Latest revision as of 13:47, 6 April 2015
Sorcerer | |
The Sorcerer is greatly sought out for his crowd control abilities. He is capable of stopping any enemies in their tracks, which is greatly important for keeping large armies from eradicating a smaller Albion army. They also have the ability to reduce the duration of enemy mezmerisation effects on their allies, or remove the effect entirely.
Attributes & Races[]
Available Races |
Intelligence Primary |
Dexterity Secondary |
Quickness Tertiary | Str | Con | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Briton | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Avalonian | 80 + 45 | 60 + 23 | 70 + 15 | 45 | 45 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Saracen | 60 + 45 | 80 + 23 | 60 + 15 | 50 | 50 | 60 | 60 | 60 | 2% Slash | 3% Thrust | 5% Heat | |
Inconnu | 70 + 45 | 70 + 23 | 50 + 15 | 50 | 60 | 60 | 60 | 60 | 2% Crush | 3% Thrust | 5% Heat | 5% Spirit |
Half Ogre | 60 + 45 | 40 + 23 | 40 + 15 | 90 | 70 | 60 | 60 | 60 | 3% Slash | 2% Thrust | 5% Body |
Abilities & Specialization[]
Abilities | Specializations 1.0x | Equipment | Advanced | Tradeskills |
---|---|---|---|---|
Master Levels |
Alchemy |
Tactics[]
PVE[]
RVR[]
Body Spec
- First mezz target/group
- Target the main healer/support class (You can determine this by the weapon they are wielding)
- Release all debuffs on target
- Cast DoT then Cast Mind Flay X3 (Depending on range between you and your target)
- Kite away, Cast Root(use quickcast if needed)
- Kite away then Cast Mind Flay X (Target should be dead but if not.. repeat steps 1-4)
Tips:
Try not to get slammed.. if you are facing a tank
Use the "face key" to face your target instantly (Press F | Default Settings)
Don't forget to bring a lot of power pots
Also if you know you're not going to win.... mezz, cast speed and get the hell out of there!
Realm Abilities[]
Primary Realm Abilities | Secondary Realm Abilities | Useless Realm Abilities |
---|---|---|
Augmented Acuity |
Augmented Constitution |
Augmented Quickness |
Concentration |
Adrenaline Rush |
Realm Rank 5 Ability[]
Name | Shield of Immunity |
Reuse | 15 Minutes |
Effect | Shield that absorbs 90% melee/archer damage for 20 seconds. |
Useful Artifacts[]
Weapon
Armor
Jewelry
Other Useful Items[]
Weapons
Jewelry
Mythirian
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