Sorcerer | |
Sorcerers are powerful magicians and researchers of arcane powers, which focus primarily around mind control and powerful damage-over-time spells. Sorcerer has the ability to deal direct-damage from a distance and through the use of his powerful damage-over-time spells. These spells deal small damage in doses over a period of time and can be stacked on top of one another to cause more pain per interval.
The Sorcerer is greatly sought out for his crowd control abilities. He is capable of stopping any enemies in their tracks, which is greatly important for keeping large armies from eradicating a smaller Albion army. They also have the ability to reduce the duration of enemy mezmerisation effects on their allies, or remove the effect entirely.
The Sorcerer is greatly sought out for his crowd control abilities. He is capable of stopping any enemies in their tracks, which is greatly important for keeping large armies from eradicating a smaller Albion army. They also have the ability to reduce the duration of enemy mezmerisation effects on their allies, or remove the effect entirely.
Attributes & Races[edit | edit source]
Available Races |
Intelligence Primary |
Dexterity Secondary |
Quickness Tertiary | Str | Con | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Briton | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Avalonian | 80 + 45 | 60 + 23 | 70 + 15 | 45 | 45 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Saracen | 60 + 45 | 80 + 23 | 60 + 15 | 50 | 50 | 60 | 60 | 60 | 2% Slash | 3% Thrust | 5% Heat | |
Inconnu | 70 + 45 | 70 + 23 | 50 + 15 | 50 | 60 | 60 | 60 | 60 | 2% Crush | 3% Thrust | 5% Heat | 5% Spirit |
Half Ogre | 60 + 45 | 40 + 23 | 40 + 15 | 90 | 70 | 60 | 60 | 60 | 3% Slash | 2% Thrust | 5% Body |
Abilities & Specialization[edit | edit source]
Tactics[edit | edit source]
PVE[edit | edit source]
RVR[edit | edit source]
Body Spec
- First mezz target/group
- Target the main healer/support class (You can determine this by the weapon they are wielding)
- Release all debuffs on target
- Cast DoT then Cast Mind Flay X3 (Depending on range between you and your target)
- Kite away, Cast Root(use quickcast if needed)
- Kite away then Cast Mind Flay X (Target should be dead but if not.. repeat steps 1-4)
Tips:
Try not to get slammed.. if you are facing a tank
Use the "face key" to face your target instantly (Press F | Default Settings)
Don't forget to bring a lot of power pots
Also if you know you're not going to win.... mezz, cast speed and get the hell out of there!
Realm Abilities[edit | edit source]
Realm Rank 5 Ability[edit | edit source]
Name | Shield of Immunity |
Reuse | 15 Minutes |
Effect | Shield that absorbs 90% melee/archer damage for 20 seconds. |
Useful Artifacts[edit | edit source]
Weapon
Armor
Jewelry
Other Useful Items[edit | edit source]
Weapons
Jewelry
Mythirian
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