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{{stub}}
 
{{Box/Class Page Header
 
{{Box/Class Page Header
 
|realm = Albion
 
|realm = Albion
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|Base Class = Rogue
 
|Base Class = Rogue
 
|Realm = Albion
 
|Realm = Albion
|Specialization Points = 2.0
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|Specialzation Points = 2.0
 
|Stealth = true
 
|Stealth = true
 
|Magic 2 = Stealth
 
|Magic 2 = Stealth
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==Tactics==
 
==Tactics==
 
===PVE===
 
===PVE===
 
NOTE: Point Blank shots now have a 1 minute 30 second timer [before you can use it again]. It now creates a very modest melee damage add that lasts for several SECONDS. I no longer use it. October 2016]
 
 
Also, much of the following is old, except where I edited the text, dating October 2016
 
 
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Playstyle for PVE for a Scout is fairly simple. Always remember to have Invigoration pots beforehand, if you don't have a bot, then you should get some Buff Pots as well.
 
Playstyle for PVE for a Scout is fairly simple. Always remember to have Invigoration pots beforehand, if you don't have a bot, then you should get some Buff Pots as well.
   
When going into any PVE zone, Scouts are pretty tough on taking many monsters. Usually when I need to PVE, I will start off by Stealthing and close in on range to my target. Once I am within range of a Critical Shot, I will then shoot the mob. By this time, the mob should have aggro on you and should be moving in close to you. After you have used Critical Shot on the mob, you will then be able to use either Point Blank Shot or Standard shot, depending on the range of the mob.
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When going into any PVE zone, Scouts are pretty tough on taking many monsters. Usually when I need to PVE, I will start off by Stealthing and close in on range to my target. Once I am within range of a Critical Shot, I will then shoot the mob. By this time, the mob should have aggro on you and should be moving in close to you. After you have used Critical Shot on the mob, you will then be able to use either Point Blank Shot or Standard shot, depending on the range of the mob. Usually you will be able to start shooting instantly with Point Blank.
 
Edit - [[As]] of October 2016: Regarding the above, there are two new shots, they are Somatic and Lithic - With high dex [mine is well above 400 - I know the arguments against above 397 - ] I kill red mobs within 3 or 4 steps and purple mobs [not boss mobs] within 4 to 6 shots. Learn what mob is weak to the new shots. There is also a new shot, Bola, it will root an enemy or mob. High dex [I am using Dex 8] and Falcon's Eye 9 are very helpful when slaughtering mobs. Actually, I do not use Critical Shot on mobs if they are close enough together for me to shoot another mob before Critical Shot becomes active again, even if they are purple. The game code has changed a little, I no longer one shot yellow Medial Telamons or two shot orange Greater Telamons. However, I do shoot very quickly.]
 
   
 
If the mob is in melee combat with you and you are level 50, you will be able to slam the target for 5 seconds, thus, giving you one more shot to hit the target OR it gives you 5 seconds to run away at a distance, so you can get a few more shots in. The latter being what I would suggest, as long as it is not a good distance away from groupmates. If you are solo, then by all means, kite(run away with it still aggroing) as you can, then turn around and start shooting it. If you MUST engage the target in melee, then you will need to use a Style I like to use, Reflection, this will keep a style going onto the target and damaging the target as much as possible, until your next slam. Scouts are simply known as range classes. They are meant to be at a distance, so melee is always their weakness.
 
If the mob is in melee combat with you and you are level 50, you will be able to slam the target for 5 seconds, thus, giving you one more shot to hit the target OR it gives you 5 seconds to run away at a distance, so you can get a few more shots in. The latter being what I would suggest, as long as it is not a good distance away from groupmates. If you are solo, then by all means, kite(run away with it still aggroing) as you can, then turn around and start shooting it. If you MUST engage the target in melee, then you will need to use a Style I like to use, Reflection, this will keep a style going onto the target and damaging the target as much as possible, until your next slam. Scouts are simply known as range classes. They are meant to be at a distance, so melee is always their weakness.
   
 
===RVR===
[ Note: I use the level 29 shield Bash, current shield spec is 29 +16 using a player crafted shield. It lasts 7 seconds instead of 5 seconds for Slam and works well for me. ]
 
 
===RVR: ===
 
[ Edit: Mastery of Stealth now levels with you, no need to put points into it, however, you move VERY slowly with any level of stealth, including Mastery of Stealth IX. Beginning at level 30 there is now a new spell called Heightened Awareness [with 30 points spent in Stealth {not MoS}]. You can use it anytime and lasts 20 minutes. There is no restriction on movement. It is labeled "Does not affect Assassins, Archers, or Minstrels". buff that gives you a 20% increased chance to see stealthed players, use caution when stealthed when using it, the spell you light up like a Christmas tree during the cast. Also listed under Archery is an ability called Track, it gives a 45% chance to uncover other stealth classes. - You have to be stealthed to use it, unfortunately, It also lights you up like a Christmas tree, so, you might want some friends around you when you use it. October 2016]
 
 
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