Ranger class icon.png
Rangers are the archers of the realm of Hibernia. Their extensive training in Recurved Bows proves to be quite useful in the ranged attacks of war. They are similar to the Nightshade class, in that they are capable of stealthing and training in piercing weapons. Their minimal stealth training is useful in hiding and sneaking around enemies in order to find the best position for a bowshot.

They have some magical abilities, which provide them with self-only buffs and run speeds for quick sprinting away from the enemy. Though as small as their magical knowledge may be, the buffs do prove to be useful in making up for lighter training in areas other than the bow.

Attributes & Races[edit | edit source]

Celt 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Elf 75 + 45 75 + 23 40 + 15 40706060602% Slash3% Thrust5% Spirit
Lurikeen 80 + 45 80 + 23 40 + 15 40606060605% Crush5% Energy
Shar 50 + 45 50 + 23 60 + 15 80606060605% Crush5% Energy

Abilities & Specialization[edit | edit source]

http://tool.excidio.net/icon/png/409s.png Sprint
http://tool.excidio.net/icon/png/abilitys.png Evade I (1)
http://tool.excidio.net/icon/png/abilitys.png Evade II (12)
http://tool.excidio.net/icon/png/abilitys.png Evade III (25)
http://tool.excidio.net/icon/png/abilitys.png Evade IV (35)
http://tool.excidio.net/icon/png/abilitys.png Tireless (15)
http://tool.excidio.net/icon/png/476s.png Camouflage (30)

Celtic Dual


http://tool.excidio.net/icon/png/104s.png Cloth
http://tool.excidio.net/icon/png/105s.png Leather
http://tool.excidio.net/icon/png/163s.png Reinforced

http://tool.excidio.net/icon/png/209s.png Staves
http://tool.excidio.net/icon/png/202s.png Blades
http://tool.excidio.net/icon/png/205s.png Piercing
http://tool.excidio.net/icon/png/224s.png Recurved Bows
http://tool.excidio.net/icon/png/226s.png Shield (Small)

Master Levels
http://tool.excidio.net/icon/png/2616s.png Battlemaster
http://tool.excidio.net/icon/png/2628s.png Sojourner

Sub Classes
http://tool.excidio.net/icon/png/0s.png Forester
http://tool.excidio.net/icon/png/0s.png Guardian
http://tool.excidio.net/icon/png/0s.png Magician
http://tool.excidio.net/icon/png/0s.png Naturalist
http://tool.excidio.net/icon/png/0s.png Stalker

http://tool.excidio.net/icon/png/496s.png Alchemy
http://tool.excidio.net/icon/png/498s.png Armorcraft
http://tool.excidio.net/icon/png/485s.png Basic Crafting
http://tool.excidio.net/icon/png/489s.png Fletching
http://tool.excidio.net/icon/png/488s.png Spellcrafting
http://tool.excidio.net/icon/png/492s.png Tailoring
http://tool.excidio.net/icon/png/499s.png Weaponcraft
http://tool.excidio.net/icon/png/497s.png Siegecraft

Tactics[edit | edit source]

PVE[edit | edit source]

RVR[edit | edit source]

Mastery of Stealth (MoS) Tactics

When trained to a high level Mastery of Stealth gives a significant advantage when combating assassins, allowing the ranger to get at least one or two point blank bow shots off before the assassin closes to melee distance. It also allows for the ranger to detect and move away from enemy stealthers should they need to escape and evade. At higher realm rank (9+) it is highly beneficial to try and achieve MoS9, particularly for rangers whos play style involves hunting and killing enemy stealthers. Some useful tactics are bulleted below...

  • At higher levels of MoS you will more often be travelling faster than stealthers with lower MoS levels, which in turn gives a higher chance of achieving a Celtic Duel Ice Storm side stun on contact. This allows several seconds for the ranger to move away and gain a range advantage. Mastering the execution of the side stun whilst moving in stealth is an important skill. It can be critical in surviving an unexpected contact with an assassin where there is no time for a ranged attack.
  • At MoS9, enemy stealthers can be easily detected on a tower oil level when looking down from the tower top, and with the advantage of point blank shot can be quickly dispatched or forced to flee.
  • Use your high level of MoS to your advantage when operating on bridges. Scout out the area around the bridge, and always check the tower at the side you enter before crossing. When crossing, stay on the bridge edge to allow for maximum shooting time should you get a contact. If you do, you have the option of dropping into the water and using the Champion Level (CL) disease spell to kite your opponent.

Realm Abilities[edit | edit source]

Symbol vote yes2.png Primary Realm Abilities Symbol vote yes2.png Neutral.png Secondary Realm Abilities Neutral.png Symbol vote no2.png Useless Realm Abilities Symbol vote no2.png

http://tool.excidio.net/icon/png/ras.png Determination
http://tool.excidio.net/icon/png/ras.png Falcon's Eye
http://tool.excidio.net/icon/png/ras.png Mastery of Stealth

http://tool.excidio.net/icon/png/ras.png Augmented Constitution
http://tool.excidio.net/icon/png/ras.png Augmented Dexterity
http://tool.excidio.net/icon/png/ras.png Augmented Quickness
http://tool.excidio.net/icon/png/ras.png Augmented Strength
http://tool.excidio.net/icon/png/ras.png Avoidance of Magic
http://tool.excidio.net/icon/png/ras.png Long Wind
http://tool.excidio.net/icon/png/ras.png Mastery of Magery
http://tool.excidio.net/icon/png/ras.png Mastery of Pain
http://tool.excidio.net/icon/png/ras.png Physical Defense
http://tool.excidio.net/icon/png/ras.png Toughness
http://tool.excidio.net/icon/png/ras.png Wild Power

http://tool.excidio.net/icon/png/ras.png Ethereal Bond
http://tool.excidio.net/icon/png/ras.png Lifter
http://tool.excidio.net/icon/png/ras.png Serenity
http://tool.excidio.net/icon/png/ras.png Veil Recovery

http://tool.excidio.net/icon/png/3010s.png Purge

http://tool.excidio.net/icon/png/3000s.png First Aid
http://tool.excidio.net/icon/png/3003s.png Ignore Pain
http://tool.excidio.net/icon/png/3006s.png Mastery of Concentration
http://tool.excidio.net/icon/png/3007s.png The Empty Mind

http://tool.excidio.net/icon/png/3008s.png Mystic Crystal Lore
http://tool.excidio.net/icon/png/3009s.png Raging Power
http://tool.excidio.net/icon/png/3002s.png Second Wind

Realm Rank 5 Ability:[edit | edit source]

Name Desperate Bowman
Reuse 10 minutes
Effect This ability is used with a bow, and does 300 damage along with a 5 second (non-resistible) stun. Also grants the Ranger with a 60% movement speed increase. After using this ability, bows and melee cannot be used for 15 seconds.

Useful Artifacts[edit | edit source]


Other Useful Items[edit | edit source]


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