Dark Age of Camelot Wiki
Ranger class icon
Rangers are the archers of the realm of Hibernia. Their extensive training in Recurved Bows proves to be quite useful in the ranged attacks of war. They are similar to the Nightshade class, in that they are capable of stealthing and training in piercing weapons. Their minimal stealth training is useful in hiding and sneaking around enemies in order to find the best position for a bowshot.

They have some magical abilities, which provide them with self-only buffs and run speeds for quick sprinting away from the enemy. Though as small as their magical knowledge may be, the buffs do prove to be useful in making up for lighter training in areas other than the bow.

Attributes & Races[]

Celt 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Elf 75 + 45 75 + 23 40 + 15 40706060602% Slash3% Thrust5% Spirit
Lurikeen 80 + 45 80 + 23 40 + 15 40606060605% Crush5% Energy
Shar 50 + 45 50 + 23 60 + 15 80606060605% Crush5% Energy

Abilities & Specialization[]

409s Sprint
Abilitys Evade I (1)
Abilitys Evade II (12)
Abilitys Evade III (25)
Abilitys Evade IV (35)
Abilitys Tireless (15)
476s Camouflage (30)

Celtic Dual


104s Cloth
105s Leather
163s Reinforced

209s Staves
202s Blades
205s Piercing
224s Recurved Bows
226s Shield (Small)

Master Levels
2616s Battlemaster
2628s Sojourner

Sub Classes
0s Forester
0s Guardian
0s Magician
0s Naturalist
0s Stalker

496s Alchemy
498s Armorcraft
485s Basic Crafting
489s Fletching
488s Spellcrafting
492s Tailoring
499s Weaponcraft
497s Siegecraft




Mastery of Stealth (MoS) Tactics

When trained to a high level Mastery of Stealth gives a significant advantage when combating assassins, allowing the ranger to get at least one or two point blank bow shots off before the assassin closes to melee distance. It also allows for the ranger to detect and move away from enemy stealthers should they need to escape and evade. At higher realm rank (9+) it is highly beneficial to try and achieve MoS9, particularly for rangers whos play style involves hunting and killing enemy stealthers. Some useful tactics are bulleted below...

  • At higher levels of MoS you will more often be travelling faster than stealthers with lower MoS levels, which in turn gives a higher chance of achieving a Celtic Duel Ice Storm side stun on contact. This allows several seconds for the ranger to move away and gain a range advantage. Mastering the execution of the side stun whilst moving in stealth is an important skill. It can be critical in surviving an unexpected contact with an assassin where there is no time for a ranged attack.
  • At MoS9, enemy stealthers can be easily detected on a tower oil level when looking down from the tower top, and with the advantage of point blank shot can be quickly dispatched or forced to flee.
  • Use your high level of MoS to your advantage when operating on bridges. Scout out the area around the bridge, and always check the tower at the side you enter before crossing. When crossing, stay on the bridge edge to allow for maximum shooting time should you get a contact. If you do, you have the option of dropping into the water and using the Champion Level (CL) disease spell to kite your opponent.

Realm Abilities[]

Symbol vote yes2 Primary Realm Abilities Symbol vote yes2 Neutral Secondary Realm Abilities Neutral Symbol vote no2 Useless Realm Abilities Symbol vote no2

Ras Determination
Ras Falcon's Eye
Ras Mastery of Stealth

Ras Augmented Constitution
Ras Augmented Dexterity
Ras Augmented Quickness
Ras Augmented Strength
Ras Avoidance of Magic
Ras Long Wind
Ras Mastery of Magery
Ras Mastery of Pain
Ras Physical Defense
Ras Toughness
Ras Wild Power

Ras Ethereal Bond
Ras Lifter
Ras Serenity
Ras Veil Recovery

3010s Purge

3000s First Aid
3003s Ignore Pain
3006s Mastery of Concentration
3007s The Empty Mind

3008s Mystic Crystal Lore
3009s Raging Power
3002s Second Wind

Realm Rank 5 Ability:[]

Name Desperate Bowman
Reuse 10 minutes
Effect This ability is used with a bow, and does 300 damage along with a 5 second (non-resistible) stun. Also grants the Ranger with a 60% movement speed increase. After using this ability, bows and melee cannot be used for 15 seconds.

Useful Artifacts[]


Other Useful Items[]