Infiltrator | |
Sneaking, hiding, and ambushing are the ways of the Infiltrator. Members of The Guild of Shadows, Infiltrators are cunning individuals, who are capable of moving about the Frontiers unseen. They rely heavily on their strong, initial stealth attacks and debilitating poisons to turn fights in their favor. They are limited to leather armor, but gain Evading skills through the seventh level, which aids their defensive abilities greatly.
The Infiltrator's offensive capabilities should not be underestimated, however with their highly developed defensive training, the Infiltrator is a formidable opponent when on the battlefield. Not only is their ability to stealth and backstab with high damage a reason to watch your step, but their ability to train in deadly poisons, commonly applied to weapons, is another reason to fear these individuals. Those who are foolish enough to stray from their groups in the frontier may find themselves as bait for the poisoned blades of the stealthy Infiltrator.
The Infiltrator's offensive capabilities should not be underestimated, however with their highly developed defensive training, the Infiltrator is a formidable opponent when on the battlefield. Not only is their ability to stealth and backstab with high damage a reason to watch your step, but their ability to train in deadly poisons, commonly applied to weapons, is another reason to fear these individuals. Those who are foolish enough to stray from their groups in the frontier may find themselves as bait for the poisoned blades of the stealthy Infiltrator.
Attributes & Races[]
Available Races |
Dexterity Primary |
Quickness Secondary |
Strength Tertiary | Con | Int | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Briton | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Saracen | 80 + 45 | 60 + 23 | 50 + 15 | 50 | 60 | 60 | 60 | 60 | 2% Slash | 3% Thrust | 5% Heat | |
Inconnu | 70 + 45 | 50 + 23 | 50 + 15 | 60 | 70 | 60 | 60 | 60 | 2% Crush | 3% Thrust | 5% Heat | 5% Spirit |
Abilities & Specialization[]
Abilities | Specializations 2.5x | Equipment | Advanced | Tradeskills |
---|---|---|---|---|
Sprint |
Combat |
Armor |
Master Levels |
Alchemy |
Tactics[]
PVE[]
RVR[]
Realm Abilities[]
Primary Realm Abilities | Secondary Realm Abilities | Useless Realm Abilities |
---|---|---|
Augmented Constitution |
||
Purge |
Realm Rank 5 Ability[]
Name | Overwhelm |
Reuse | 5 minutes |
Effect | A 15% increased chance to bypass their target's block, parry, and evade defenses for 30 seconds. |
Useful Artifacts[]
Weapon
Armor
Jewelry
Full Use: (to be sorted)
- Alvarus' Leggings
- Arms of the Winds
- Aten's Shield
- Band of Stars
- Battler
- Belt of Oglidarsh
- Belt of the Sun
- Ceremonial Bracers
- Crocodile's Tooth
- Crown of Zahur (Melee)
- Cyclop's Eye Shield
- Dream Sphere
- Eerie Darkness Lightingstone
- Flamedancer's Boots
- Flask
- Foppish Sleeves
- Gem of Lost Memories
- Goddess' Necklace
- Golden Scarab Vest (Scarab Wing)
- Golden Spear
- Guard of Valor
- Maddening Scalars
- Malice Axe
- Night's Shroud Bracelet
- Orion's Belt
- Ring of Dances
- Ring of Unyielding Will
- Scorpion's Tail
- Shades of Mist
- Snatcher
- Tablet of Atlantis
- Traitor's Dagger
Partial Use:
- Egg of Youth
- Harpy Feather Cloak
- Phoebus' Harp
Other Useful Items[]
Weapons
Jewelry
Mythirian
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