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Revision as of 01:35, 26 June 2011

Hunter
Type: Stealther
Profession: House of Skadi
Races:Dwarf
Frostalf
Kobold
Norse
Valkyn
Class Stats
Primary: N/A
Secondary: N/A
Tertiary: N/A

Hunters are the only archers of the frosty realm of Midgard. Their ability to train in Archery leads them to be one of the best long-ranged damage dealers in the realm. They also can learn how to wield a spear or sword for powerful melee fighting. In addition, blessed by their Norse goddess of the Hunt, Skadi, Hunters are capable of using her blessings to enhance and protect themselves.

Beastcraft is the spell line available to Hunters, which gives them pet summoning and charming spells. While Hunters are neither masters of arms, archery, nor stealth, their combined abilities allow them to battle using tactics and guile over sheer brute strength.

Races

Dwarf
Frostalf
Kobold
Norse
Valkyn

Attributes

Primary: Dexterity
Secondary: Quickness
Tertiary: Strength

Abilities

Armor: Cloth, Leather, Studded
Weaponry: Staves, Swords, Spears, Composite Bows
Miscellaneous: Sprint, Evade I (1), Evade II (20), Evade III (30), Tireless (15), Camouflage (30), Safefall (10)
Miscellaneous: Given Based on Archery Specialization: Critical Shot I-IX, Long Shot I-VIII, Point Blank Shot I-VIII, Power Shot I-VIII, Rapid Fire I-VIII, Standard Shot I-IX, Acid Shot I-VIII, Cold Shot I-IX, Fire Shot I-IX, Poison Shot I-VIII, Siege Shot I-VIII, Volley I-VIII
Miscellaneous: Given Based on Stealth Specialization: Safefall I (10)

Specialization

Weapon Specializations
Sword
Spear

Skills
Stealth

Spells
Beastcraft


Autotrain

Tactics

PVE

RVR

Realm Abilities

Symbol vote yes2 Useful Realm Abilities

  • Augmented Dexterity
  • Augmented Quickness
  • Augmented Strength
  • Falcon's Eye
  • Mastery of Stealth
  • Second Wind

Neutral Neutral Realm Abilities

  • Augmented Constitution
  • Avoidance of Magic
  • Toughness
  • Wild Minion
  • Ignore Pain
  • Purge

Symbol vote no2 Useless Realm Abilities

  • Determination
  • Ethereal Bond
  • Lifter
  • Long Wind
  • Mastery of Pain
  • Veil Recovery
  • First Aid
  • Mastery of Concentration
  • Mystic Crystal Lore
  • Raging Power
  • The Empty Mind
  • Serenity
  • Mastery of Focus

Realm Rank 5 Ability

Name Entwining Snakes
Reuse 10 Minutes
Effect Insta-cast spell that is PBAE 50% snare lasting 20 seconds with a 350 radius. Also a 60% self speed increase of 15 seconds. Snare breaks on receiving an attack.

Master Level Paths

Battlemaster
Sojourner

Useful Artifacts

Weapon
Armor
Jewelry

Other Useful Items

Weapons
Jewelry
Mythirian