Dark Age of Camelot Wiki
Hunter class icon
Hunters are the only archers of the frosty realm of Midgard. Their ability to train in Archery leads them to be one of the best long-ranged damage dealers in the realm. They also can learn how to wield a spear or sword for powerful melee fighting. In addition, blessed by their Norse goddess of the Hunt, Skadi, Hunters are capable of using her blessings to enhance and protect themselves. Beastcraft is the spell line available to Hunters, which gives them pet summoning and charming spells. While Hunters are neither masters of arms, archery, nor stealth, their combined abilities allow them to battle using tactics and guile over sheer brute strength.

Attributes & Races[]

Norse 50 + 45 50 + 23 70 + 15 70606060602% Crush3% Slash5% Cold
Dwarf 50 + 45 50 + 23 60 + 15 80606060602% Slash3% Thrust5% Body
Kobold 70 + 45 70 + 23 50 + 15 50606060605% Crush5% Energy
Valkyn 65 + 45 75 + 23 55 + 15 45606060603% Slash2% Thrust5% Cold5% Body
Frostalf 55 + 45 60 + 23 55 + 15 55606075602% Slash3% Thrust5% Spirit

Abilities & Specialization[]

409s Sprint
403s Stealth
Abilitys Evade I (1)
Abilitys Evade II (20)
Abilitys Evade III (30)
Abilitys Tireless (15)
476s Camouflage (30)



104s Cloth
105s Leather
163s Studded

209s Staves
202s Swords
2522s Spears
224s Composite Bows

Master Levels
2616s Battlemaster
2628s Sojourner

Sub Classes
0s Mystic
0s Seer
0s Viking

496s Alchemy
498s Armorcraft
485s Basic Crafting
489s Fletching
488s Spellcrafting
492s Tailoring
499s Weaponcraft
497s Siegecraft



In a pve setting, a hunter which trains fully into archery will cut through mobs quickly and easily, making it one of the easiest characters to level in a solo setting, and also making it useful on specific high level mobs which drop quickly to archery. Beastcraft can also be relatively useful in this setting, as the pet can be used to control adds and extra mobs that come along for the fun (although the pet will at best be several levels below the hunter itself, so don't expect it to tank multiple mobs of decent level for very long). If the hunter instead trains more into a melee style with either the sword or the spear, they are far less efficient overall and relatively useless when it comes to high level pve combat. The downside of the pve hunter (even as full archery) is that it lacks the ability to effectively deal with multiple mobs at a time, and instead needs to focus on quickly killing a single mob and then moving on to the next.

As a general rule, when it comes to leveling with an archery hunter, the easiest way is to simply keep archery at the same spec as your level, with extra points going into either beastcraft or a melee line (typically beastcraft as it brings self buffs). This type of spec, along with a decent set of gear (prioritize items with dexterity, as dexterity affects both archery damage and bow draw time) will allow you to chain pull yellow con mobs for quick and efficient leveling. Done correctly, in most cases the mobs should never reach you before dying.


Realm Abilities[]

Symbol vote yes2 Primary Realm Abilities Symbol vote yes2 Neutral Secondary Realm Abilities Neutral Symbol vote no2 Useless Realm Abilities Symbol vote no2

Ras Falcon's Eye
Ras Mastery of Stealth

Ras Augmented Constitution
Ras Augmented Dexterity
Ras Augmented Quickness
Ras Augmented Strength
Ras Avoidance of Magic
Ras Long Wind
Ras Mastery of Focus
Ras Mastery of Magery
Ras Mastery of Pain
Ras Physical Defense
Ras Toughness
Ras Wild Minion
Ras Wild Power

Ras Ethereal Bond
Ras Lifter
Ras Serenity
Ras Veil Recovery

3010s Purge

3000s First Aid
3003s Ignore Pain
3007s The Empty Mind

3008s Mystic Crystal Lore
3009s Raging Power
3002s Second Wind

Symbol vote yes2 Useful Realm Abilities[]

  • Augmented Dexterity
  • Augmented Quickness
  • Augmented Strength
  • Long Wind
  • Falcon's Eye
  • Mastery of Pain
  • Mastery of Stealth
  • Purge
  • Ignore Pain

Neutral Neutral Realm Abilities[]

  • Augmented Constitution
  • Avoidance of Magic
  • Toughness
  • Wild Minion
  • First Aid
  • Second Wind

Symbol vote no2 Useless Realm Abilities[]

  • Determination
  • Ethereal Bond
  • Lifter
  • Veil Recovery
  • Mastery of Concentration
  • Mystic Crystal Lore
  • Raging Power
  • The Empty Mind
  • Serenity
  • Mastery of Focus

Realm Rank 5 Ability[]

Name Entwining Snakes
Reuse 10 Minutes
Effect Insta-cast spell that is PBAE 50% snare lasting 20 seconds with a 350 radius. Also a 60% self speed increase of 15 seconds. Snare breaks on receiving an attack.

Useful Artifacts[]


Other Useful Items[]