Enchanter | |
Enchanters are the only casters in the realm of Hibernia who summon citizens of the "Underhill" to assist them in battle. They, too, research and study the ways of magic through the Sun, the Moon, and Enchanting powers. They have the ability to buff their realm-mates and deal powerful direct damage against their enemies.
Attributes & Races
Available Races |
Intelligence Primary |
Dexterity Secondary |
Quickness Tertiary | Str | Con | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Elf | 70 + 45 | 75 + 23 | 75 + 15 | 40 | 40 | 60 | 60 | 60 | 2% Slash | 3% Thrust | 5% Spirit | |
Lurikeen | 60 + 45 | 80 + 23 | 80 + 15 | 40 | 40 | 60 | 60 | 60 | 5% Crush | 5% Energy |
Abilities & Specialization
Abilities | Specializations 1.0x | Equipment | Advanced | Tradeskills |
---|---|---|---|---|
Magic |
Master Levels |
Alchemy |
Tactics
PVE
RVR
Realm Abilities
Primary Realm Abilities | Secondary Realm Abilities | Useless Realm Abilities |
---|---|---|
Augmented Acuity |
||
Bedazzling Aura |
Adrenaline Rush |
Useful Realm Abilities
- Augmented Acuity
- Augmented Dexterity
- Ethereal Bond
- Mastery of Magery
- Wild Power
- Serenity
- Mystic Crystal Lore
- Mastery of Concentration
Neutral Realm Abilities
- Augmented Constitution
- Physical Defense
- Purge
- Raging Power
- Wild Minion
- Concentration
- Bedazzling Aura
- Juggernaut
- Negative Maelstrom
Useless Realm Abilities
- First Aid
- Second Wind
- The Empty Mind
Realm Rank 5 Ability:
Name | Frenzy of the Underhill |
Reuse | 5 minutes |
Effect | Spell that will increase the Enchanter's pet's melee attack speed and casting speed by 100% for 30 seconds. |
Useful Artifacts
Weapon
Armor
Jewelry
Other Useful Items
Weapons
Jewelry
Mythirian
|