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+ | {{Box/Class Page Header |
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− | {{stub}} |
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+ | |realm = Hibernia |
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+ | |text = Enchanters are the only casters in the realm of Hibernia who summon citizens of the "Underhill" to assist them in battle. They, too, research and study the ways of magic through the Sun, the Moon, and Enchanting powers. They have the ability to buff their realm-mates and deal powerful direct damage against their enemies.<br /> |
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+ | <br /> |
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+ | They have powerful debuffs, which have large ranges and greatly hinder the enemy. |
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+ | }} |
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+ | == Attributes & Races == |
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+ | {{Box/Attributes |
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+ | |Primary = Intelligence |
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+ | |Secondary = Dexterity |
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+ | |Tertiary = Quickness |
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+ | |Elf = true |
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+ | |Lurikeen = true |
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+ | }} |
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+ | == Abilities & Specialization == |
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⚫ | |||
+ | {{Box/Abilities |
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⚫ | |||
+ | |Realm = Hibernia |
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+ | |Cloth = true |
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+ | |Staves = true |
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+ | |Sprint = true |
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+ | |Quick Cast = true |
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+ | |Magic 1 = Way of Light |
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+ | |Magic 2 = Way of Mana |
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+ | |Magic 3 = Enchantment |
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+ | |Convoker = true |
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+ | |Stormlord = true |
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+ | |Specialization Points = 1.0 |
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+ | |Base Class = Magician}} |
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+ | |||
+ | ==Tactics== |
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+ | ===PVE=== |
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+ | |||
+ | |||
+ | ===RVR=== |
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+ | |||
+ | |||
+ | ==Realm Abilities== |
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+ | {{Box/Realm Abilities |
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+ | |Class = Enchanter |
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+ | |Augmented Acuity = + |
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+ | |Augmented Dexterity = 0 |
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+ | |Ethereal Bond = - |
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+ | |Mastery of Magery = + |
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+ | |Wild Power = + |
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+ | |Serenity = - |
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+ | |Mystic Crystal Lore = - |
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+ | |Mastery of Concentration = + |
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+ | |Augmented Constitution = 0 |
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+ | |Physical Defense = 0 |
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+ | |Purge = 0 |
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+ | |Raging Power = - |
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+ | |Wild Minion = 0 |
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+ | |Concentration = 0 |
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+ | |Bedazzling Aura = 0 |
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+ | |Juggernaut = 0 |
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+ | |Negative Maelstrom = 0 |
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+ | |First Aid = - |
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+ | |Second Wind = - |
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+ | |The Empty Mind = - |
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+ | }} |
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+ | === Realm Rank 5 Ability: === |
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+ | {| border="1" cellpadding="1" cellspacing="1" style="width: 500px; " |
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+ | |Name |
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+ | |Protection of the Underhill |
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+ | |- |
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+ | |Reuse |
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+ | |10 minutes |
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+ | |- |
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+ | |Effect |
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+ | |You gain a temporary health buffer that absorbs 50% of the physical and magical damage dealt up to a maximum of 2000 damage. (The pet need to be active) |
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+ | |} |
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+ | |||
+ | ==Useful Artifacts== |
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+ | '''Weapon'''<br /> |
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+ | '''Armor'''<br /> |
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+ | '''Jewelry'''<br /> |
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+ | |||
+ | ==Other Useful Items== |
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+ | '''Weapons'''<br /> |
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+ | '''Jewelry'''<br /> |
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+ | '''Mythirian'''<br /> |
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+ | |||
+ | {{Classes}} |
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⚫ | |||
⚫ |
Latest revision as of 08:33, 20 August 2012
Enchanter | |
Enchanters are the only casters in the realm of Hibernia who summon citizens of the "Underhill" to assist them in battle. They, too, research and study the ways of magic through the Sun, the Moon, and Enchanting powers. They have the ability to buff their realm-mates and deal powerful direct damage against their enemies.
Attributes & Races[]
Available Races |
Intelligence Primary |
Dexterity Secondary |
Quickness Tertiary | Str | Con | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Elf | 70 + 45 | 75 + 23 | 75 + 15 | 40 | 40 | 60 | 60 | 60 | 2% Slash | 3% Thrust | 5% Spirit | |
Lurikeen | 60 + 45 | 80 + 23 | 80 + 15 | 40 | 40 | 60 | 60 | 60 | 5% Crush | 5% Energy |
Abilities & Specialization[]
Abilities | Specializations 1.0x | Equipment | Advanced | Tradeskills |
---|---|---|---|---|
Master Levels |
Alchemy |
Tactics[]
PVE[]
RVR[]
Realm Abilities[]
Primary Realm Abilities | Secondary Realm Abilities | Useless Realm Abilities |
---|---|---|
Augmented Constitution |
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Bedazzling Aura |
Adrenaline Rush |
Realm Rank 5 Ability:[]
Name | Protection of the Underhill |
Reuse | 10 minutes |
Effect | You gain a temporary health buffer that absorbs 50% of the physical and magical damage dealt up to a maximum of 2000 damage. (The pet need to be active) |
Useful Artifacts[]
Weapon
Armor
Jewelry
Other Useful Items[]
Weapons
Jewelry
Mythirian
|