Dark Age of Camelot Wiki
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{{stub}}
 
 
{{Box/Class Page Header
 
{{Box/Class Page Header
 
|realm = Hibernia
 
|realm = Hibernia
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{{Box/Abilities
 
{{Box/Abilities
 
|Realm = Hibernia
 
|Realm = Hibernia
  +
|Cloth = true
}}
 
  +
|Staves = true
Armor: Cloth<br />
 
  +
|Sprint = true
Weaponry: Staves<br />
 
  +
|Quick Cast = true
Miscellaneous: Sprint, Quickcast<br />
 
  +
|Magic 1 = Way of Light
 
  +
|Magic 2 = Way of Mana
==Specialization ==
 
 
|Magic 3 = Enchantment
*[[Way of the Sun]]
 
 
|Convoker = true
*[[Bedazzling]]
 
 
|Stormlord = true
*[[Way of the Moon]]
 
 
|Specialization Points = 1.0
*[[Empowering]]
 
  +
|Base Class = Magician}}
*[[Enchantment]]
 
*[[Enchantment Mastery]]
 
   
 
==Tactics==
 
==Tactics==
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==Realm Abilities==
 
==Realm Abilities==
 
{{Box/Realm Abilities
 
{{Box/Realm Abilities
|Class = {{PAGENAME}}
+
|Class = Enchanter
 
|Augmented Acuity = +
 
|Augmented Dexterity = 0
 
|Ethereal Bond = -
 
|Mastery of Magery = +
 
|Wild Power = +
 
|Serenity = -
 
|Mystic Crystal Lore = -
 
|Mastery of Concentration = +
 
|Augmented Constitution = 0
 
|Physical Defense = 0
 
|Purge = 0
 
|Raging Power = -
 
|Wild Minion = 0
 
|Concentration = 0
 
|Bedazzling Aura = 0
 
|Juggernaut = 0
 
|Negative Maelstrom = 0
 
|First Aid = -
 
|Second Wind = -
 
|The Empty Mind = -
 
}}
 
}}
=== {{pro}} Useful Realm Abilities ===
 
*Augmented Acuity
 
*Augmented Dexterity
 
*Ethereal Bond
 
*Mastery of Magery
 
*Wild Power
 
*Serenity
 
*Mystic Crystal Lore
 
 
=== {{neutral}} Neutral Realm Abilities ===
 
*Augmented Constitution
 
*Physical Defense
 
*Purge
 
*Raging Power
 
*Wild Minion
 
*Concentration
 
*Bedazzling Aura
 
*Juggernaut
 
*Negative Maelstrom
 
 
=== {{con}} Useless Realm Abilities ===
 
*Augmented Quickness
 
*Augmented Strength
 
*Lifter
 
*Long Wind
 
*Mastery of Pain
 
*Veil Recovery
 
*Adrenalin Rush
 
*First Aid
 
*Mastery of Concentration
 
*Second Wind
 
*The Empty Mind
 
 
 
 
=== Realm Rank 5 Ability: ===
 
=== Realm Rank 5 Ability: ===
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px; "
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px; "
 
|Name
 
|Name
|Frenzy of the Underhill
+
|Protection of the Underhill
 
|-
 
|-
 
|Reuse
 
|Reuse
|5 minutes
+
|10 minutes
 
|-
 
|-
 
|Effect
 
|Effect
  +
|You gain a temporary health buffer that absorbs 50% of the physical and magical damage dealt up to a maximum of 2000 damage. (The pet need to be active)
|Spell that will increase the Enchanter's pet's melee attack speed and casting speed by 100% for 30 seconds.
 
 
|}
 
|}
 
==Master Level Paths==
 
[[Convoker]]<br />
 
[[Stormlord]]<br />
 
   
 
==Useful Artifacts==
 
==Useful Artifacts==

Latest revision as of 08:33, 20 August 2012

Enchanter
Enchanter class icon
Enchanters are the only casters in the realm of Hibernia who summon citizens of the "Underhill" to assist them in battle. They, too, research and study the ways of magic through the Sun, the Moon, and Enchanting powers. They have the ability to buff their realm-mates and deal powerful direct damage against their enemies.


They have powerful debuffs, which have large ranges and greatly hinder the enemy.

Attributes & Races[]

Elf 70 + 45 75 + 23 75 + 15 40406060602% Slash3% Thrust5% Spirit
Lurikeen 60 + 45 80 + 23 80 + 15 40406060605% Crush5% Energy

Abilities & Specialization[]

409s Sprint
400s Quick Cast

Magic
Way of Light
Way of Mana
Enchantment

Armor
104s Cloth

Weapon
209s Staves

Master Levels
2635s Convoker
2608s Stormlord

Sub Classes
0s Forester
0s Guardian
0s Naturalist
0s Stalker

496s Alchemy
498s Armorcraft
485s Basic Crafting
489s Fletching
488s Spellcrafting
492s Tailoring
499s Weaponcraft
497s Siegecraft

Tactics[]

PVE[]

RVR[]

Realm Abilities[]

Symbol vote yes2 Primary Realm Abilities Symbol vote yes2 Neutral Secondary Realm Abilities Neutral Symbol vote no2 Useless Realm Abilities Symbol vote no2

Ras Augmented Acuity
Ras Mastery of Magery
Ras Wild Power

Ras Augmented Constitution
Ras Augmented Dexterity
Ras Augmented Quickness
Ras Augmented Strength
Ras Long Wind
Ras Mastery of Focus
Ras Mastery of Pain
Ras Physical Defense
Ras Toughness
Ras Wild Minion

Ras Ethereal Bond
Ras Lifter
Ras Serenity
Ras Veil Recovery

3006s Mastery of Concentration

3029s Bedazzling Aura
3005s Concentration
3030s Juggernaut
3026s Negative Maelstrom
3010s Purge

3001s Adrenaline Rush
3000s First Aid
3008s Mystic Crystal Lore
3009s Raging Power
3002s Second Wind
3007s The Empty Mind

Realm Rank 5 Ability:[]

Name Protection of the Underhill
Reuse 10 minutes
Effect You gain a temporary health buffer that absorbs 50% of the physical and magical damage dealt up to a maximum of 2000 damage. (The pet need to be active)

Useful Artifacts[]

Weapon
Armor
Jewelry

Other Useful Items[]

Weapons
Jewelry
Mythirian