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=== {{pro}} Useful Realm Abilities === |
=== {{pro}} Useful Realm Abilities === |
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+ | *Augmented Acuity |
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+ | *Augmented Dexterity |
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+ | *Ethereal Bond |
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+ | *Mastery of Magery |
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+ | *Wild Power |
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+ | *Serenity |
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+ | *Mystic Crystal Lore |
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=== {{neutral}} Neutral Realm Abilities === |
=== {{neutral}} Neutral Realm Abilities === |
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+ | *Augmented Constitution |
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+ | *Physical Defense |
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+ | *Purge |
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+ | *Raging Power |
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+ | *Wild Minion |
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+ | *Concentration |
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+ | *Bedazzling Aura |
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+ | *Juggernaut |
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+ | *Negative Maelstrom |
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=== {{con}} Useless Realm Abilities === |
=== {{con}} Useless Realm Abilities === |
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+ | *Augmented Quickness |
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+ | *Augmented Strength |
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+ | *Lifter |
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+ | *Long Wind |
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+ | *Mastery of Pain |
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+ | *Veil Recovery |
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+ | *Adrenalin Rush |
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+ | *First Aid |
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+ | *Mastery of Concentration |
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+ | *Second Wind |
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+ | *The Empty Mind |
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Revision as of 03:16, 26 June 2011
Enchanter | ||
Information | ||
Type: | Caster | |
Profession: | Path of Essence | |
Races: | Elf Lurikeen | |
Class Stats | ||
Primary: | N/A | |
Secondary: | N/A | |
Tertiary: | N/A |
Enchanters are the only casters in the realm of Hibernia who summon citizens of the "Underhill" to assist them in battle. They, too, research and study the ways of magic through the Sun, the Moon, and Enchanting powers. They have the ability to buff their realm-mates and deal powerful direct damage against their enemies.
They have powerful debuffs, which have large ranges and greatly hinder the enemy.
Races
Attributes
Primary: Intelligence
Secondary: Dexterity
Tertiary: Quickness
Abilities
Armor: Cloth
Weaponry: Staves
Miscellaneous: Sprint, Quickcast
Specialization
Spells
Way of the Sun (Light Magic)
Bedazzling (Light Specialization)
Way of the Moon (Mana Magic)
Empowering (Mana Specialization)
Enchantment
Enchantment Mastery
Tactics
PVE
RVR
Realm Abilities
Useful Realm Abilities
- Augmented Acuity
- Augmented Dexterity
- Ethereal Bond
- Mastery of Magery
- Wild Power
- Serenity
- Mystic Crystal Lore
Neutral Realm Abilities
- Augmented Constitution
- Physical Defense
- Purge
- Raging Power
- Wild Minion
- Concentration
- Bedazzling Aura
- Juggernaut
- Negative Maelstrom
Useless Realm Abilities
- Augmented Quickness
- Augmented Strength
- Lifter
- Long Wind
- Mastery of Pain
- Veil Recovery
- Adrenalin Rush
- First Aid
- Mastery of Concentration
- Second Wind
- The Empty Mind
Realm Rank 5 Ability:
Name | Frenzy of the Underhill |
Reuse | 5 minutes |
Effect | Spell that will increase the Enchanter's pet's melee attack speed and casting speed by 100% for 30 seconds. |
Master Level Paths
Useful Artifacts
Weapon
Armor
Jewelry
Other Useful Items
Weapons
Jewelry
Mythirian
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