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=== {{pro}} Useful Realm Abilities ===
 
=== {{pro}} Useful Realm Abilities ===
  +
*Augmented Acuity
  +
*Augmented Dexterity
  +
*Ethereal Bond
  +
*Mastery of Magery
  +
*Wild Power
  +
*Serenity
  +
*Mystic Crystal Lore
   
 
=== {{neutral}} Neutral Realm Abilities ===
 
=== {{neutral}} Neutral Realm Abilities ===
  +
*Augmented Constitution
  +
*Physical Defense
  +
*Purge
  +
*Raging Power
  +
*Wild Minion
  +
*Concentration
  +
*Bedazzling Aura
  +
*Juggernaut
  +
*Negative Maelstrom
   
 
=== {{con}} Useless Realm Abilities ===
 
=== {{con}} Useless Realm Abilities ===
  +
*Augmented Quickness
  +
*Augmented Strength
  +
*Lifter
  +
*Long Wind
  +
*Mastery of Pain
  +
*Veil Recovery
  +
*Adrenalin Rush
  +
*First Aid
  +
*Mastery of Concentration
  +
*Second Wind
  +
*The Empty Mind
   
   

Revision as of 03:16, 26 June 2011

Enchanter
Type: Caster
Profession: Path of Essence
Races:Elf
Lurikeen
Class Stats
Primary: N/A
Secondary: N/A
Tertiary: N/A


Enchanters are the only casters in the realm of Hibernia who summon citizens of the "Underhill" to assist them in battle. They, too, research and study the ways of magic through the Sun, the Moon, and Enchanting powers. They have the ability to buff their realm-mates and deal powerful direct damage against their enemies.

They have powerful debuffs, which have large ranges and greatly hinder the enemy.

Races

Elf
Lurikeen

Attributes

Primary: Intelligence
Secondary: Dexterity
Tertiary: Quickness

Abilities

Armor: Cloth
Weaponry: Staves
Miscellaneous: Sprint, Quickcast

Specialization

Spells
Way of the Sun (Light Magic)
Bedazzling (Light Specialization)
Way of the Moon (Mana Magic)
Empowering (Mana Specialization)
Enchantment
Enchantment Mastery

Tactics

PVE

RVR

Realm Abilities

Symbol vote yes2 Useful Realm Abilities

  • Augmented Acuity
  • Augmented Dexterity
  • Ethereal Bond
  • Mastery of Magery
  • Wild Power
  • Serenity
  • Mystic Crystal Lore

Neutral Neutral Realm Abilities

  • Augmented Constitution
  • Physical Defense
  • Purge
  • Raging Power
  • Wild Minion
  • Concentration
  • Bedazzling Aura
  • Juggernaut
  • Negative Maelstrom

Symbol vote no2 Useless Realm Abilities

  • Augmented Quickness
  • Augmented Strength
  • Lifter
  • Long Wind
  • Mastery of Pain
  • Veil Recovery
  • Adrenalin Rush
  • First Aid
  • Mastery of Concentration
  • Second Wind
  • The Empty Mind


Realm Rank 5 Ability:

Name Frenzy of the Underhill
Reuse 5 minutes
Effect Spell that will increase the Enchanter's pet's melee attack speed and casting speed by 100% for 30 seconds.

Master Level Paths

Convoker
Stormlord

Useful Artifacts

Weapon
Armor
Jewelry

Other Useful Items

Weapons
Jewelry
Mythirian