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Tag: Visual edit
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=== <u>9% Castigng speed Credit to Gydd</u> ===
 
=== <u>9% Castigng speed Credit to Gydd</u> ===
'''9%''' Credit to Gydd
 
 
2.0s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint)
 
2.0s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint)
 
2.1s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint)
 
2.1s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint)
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Tests below in reverse order. Number on the left is dexterity, number on the right is shot speed for 4.2 standard shot with 10% archery speed (rounded). ''Note - there is some variance because the parser only counts to the nearest second, plus server lag. This means that tests for the same dexterity will have tiny variance.''
 
Tests below in reverse order. Number on the left is dexterity, number on the right is shot speed for 4.2 standard shot with 10% archery speed (rounded). ''Note - there is some variance because the parser only counts to the nearest second, plus server lag. This means that tests for the same dexterity will have tiny variance.''
   
404 - 1.71
+
392 - 1.75
  +
392 - 1.77
414 - 1.69 (odd variance)
 
415 - 1.72
+
392 - 1.76
473 - 1.71
+
393 - 1.76
473 - 1.72
+
393 - 1.77
  +
394 - 1.76
  +
394 - 1.76
  +
397 - 1.76
  +
397 - 1.76
  +
397 - 1.76
   
 
'''''BREAK'''''
 
'''''BREAK'''''
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404 - 1.71
 
404 - 1.71
  +
 
414 - 1.69 (odd variance)
 
414 - 1.69 (odd variance)
  +
 
415 - 1.72
 
415 - 1.72
  +
 
473 - 1.71
 
473 - 1.71
  +
 
473 - 1.72
 
473 - 1.72
   

Revision as of 11:07, 18 February 2018

Dex Break Points by Casting Speed

10% Casting speed Credit Slajzer

2.0s ---> 392 dex, 344 dex, 337 dex
2.1s ---> 356 dex, 354 dex, 308 dex
2.2s ---> 374 dex, 368 dex, 320 dex
2.3s ---> 386 dex, 380 dex, 332 dex
2.4s ---> 392 dex, 350 dex, 308 dex
2.5s ---> 362 dex, 319 dex
2.6s ---> 374 dex, 332 dex
2.7s ---> 386 dex, 344 dex
2.8s ---> 392 dex, 356 dex, 320 dex
2.9s ---> 368 dex, 362 dex, 332 dex
3.0s ---> 374 dex, 338 dex
3.5s ---> 356 dex, 326 dex

9% Castigng speed Credit to Gydd

2.0s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint) 2.1s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint) 2.2s ---> 326 dex, Did not test higher 2.3s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint) 2.4s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint) 2.5s ---> 325 dex, 367 dex 2.6s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint) 2.7s ---> 350 dex 2.8s ---> 356 dex, 392 dex 2.9s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint) 3.0s ---> 346 dex, 380 dex 3.5s ---> Did not complete (estimated 6 dex higher than the 10% breakpoint)

Archery speed tests for 4.2 standard shot - new dex break

Results Tests below in reverse order. Number on the left is dexterity, number on the right is shot speed for 4.2 standard shot with 10% archery speed (rounded). Note - there is some variance because the parser only counts to the nearest second, plus server lag. This means that tests for the same dexterity will have tiny variance.

392 - 1.75 392 - 1.77 392 - 1.76 393 - 1.76 393 - 1.77 394 - 1.76 394 - 1.76 397 - 1.76 397 - 1.76 397 - 1.76

BREAK

398 - 1.72

404 - 1.71

414 - 1.69 (odd variance)

415 - 1.72

473 - 1.71

473 - 1.72

So the new dex objective for archers should be 398.

It'll give you a roughly 3.1% archery speed increase over 392 for standard shots in version 1.121.

Simons 4.2 speed link