Champion | |
Champions are a fusion between a Caster and a Fighter. They have offensive capabilities, but they are enhanced through their powerful debuff spells. Champions instantly fling debuffs upon their enemies, which greatly hinder the enemy's ability to fight at his best level. This ultimately gives the Champion the upper hand in many situations.
Attributes & Races
Available Races |
Strength Primary |
Intelligence Secondary |
Dexterity Tertiary | Con | Qui | Emp | Pie | Cha | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Celt | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Elf | 40 + 45 | 70 + 23 | 75 + 15 | 40 | 75 | 60 | 60 | 60 | 2% Slash | 3% Thrust | 5% Spirit | |
Lurikeen | 40 + 45 | 60 + 23 | 80 + 15 | 40 | 80 | 60 | 60 | 60 | 5% Crush | 5% Energy | ||
Shar | 60 + 45 | 60 + 23 | 50 + 15 | 80 | 50 | 60 | 60 | 60 | 5% Crush | 5% Energy |
Abilities & Specialization
Tactics
PVE
RVR
Realm Abilities
Useful Realm Abilities
- Purge
- Static Tempest
- Augmented Strength
- Mastery of Pain
- Mastery of Parrying
- Ignore Pain
Neutral Realm Abilities
- Augmented Constitution
- Mastery of Blocking
- Wild Power
- Augmented Quickness
- Long Wind
- Avoidance of Magic
- Toughness
- Determination
- Augmented Dexterity
- Ethereal Bond
- Serenity
- Wrath of Champions
Useless Realm Abilities
- Augmented Acuity
- Lifter
- Mastery of Focus
- Veil Recovery
- Dual Threat
- First Aid
- Second Wind
- Raging Power
- Mystic Crystal Lore
- The Empty Mind
- Mastery of Magery
Realm Rank 5 Ability:
Name | Badge of Valor |
Reuse | 15 minutes |
Effect | Insta-cast spell.The Champion's melee damage, for the next 20 seconds, will be increased by the target's armor-based absorb value ( ABS ) instead of decreased.Maximum increase of 50. |
Useful Artifacts
Weapon
Armor
Jewelry
Other Useful Items
Weapons
Jewelry
Mythirian
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