Dark Age of Camelot Wiki
Champion class icon.png
Champions are a fusion between a Caster and a Fighter. They have offensive capabilities, but they are enhanced through their powerful debuff spells. Champions instantly fling debuffs upon their enemies, which greatly hinder the enemy's ability to fight at his best level. This ultimately gives the Champion the upper hand in many situations.

They have defensive abilities including evasion and protection skills. Their Scale armor helps protect them from any further damage that is dealt from enemy swings. Though their debuffs are the highlight of the Valor spell line, Champions also have a self-only buff, snare spell, and instant direct damage shout.

Attributes & Races[]

Celt 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Elf 40 + 45 70 + 23 75 + 15 40756060602% Slash3% Thrust5% Spirit
Lurikeen 40 + 45 60 + 23 80 + 15 40806060605% Crush5% Energy
Sylvan 70 + 45 70 + 23 55 + 15 60456060603% Crush2% Thrust5% Matter5% Energy
Shar 60 + 45 60 + 23 50 + 15 80506060605% Crush5% Energy

Abilities & Specialization[]

409s.png Sprint
411s.png Protect I (15)
411s.png Protect II (25)
410s.png Intercept (18)
Abilitys.png Evade I (3)
Abilitys.png Tireless (15)

Large Weapons


104s.png Cloth
105s.png Leather
163s.png Reinforced
106s.png Scale

209s.png Staves
202s.png Blades
212s.png Blunt
205s.png Piercing
203s.png Large Weapons
226s.png Shield (Large)

Master Levels
2660s.png Banelord
2616s.png Battlemaster

Sub Classes
0s.png Forester
0s.png Magician
0s.png Naturalist
0s.png Stalker

496s.png Alchemy
498s.png Armorcraft
485s.png Basic Crafting
489s.png Fletching
488s.png Spellcrafting
492s.png Tailoring
499s.png Weaponcraft
497s.png Siegecraft




Realm Abilities[]

Symbol vote yes2.png Primary Realm Abilities Symbol vote yes2.png Neutral.png Secondary Realm Abilities Neutral.png Symbol vote no2.png Useless Realm Abilities Symbol vote no2.png

Ras.png Determination

Ras.png Augmented Acuity
Ras.png Augmented Constitution
Ras.png Augmented Dexterity
Ras.png Augmented Quickness
Ras.png Augmented Strength
Ras.png Avoidance of Magic
Ras.png Long Wind
Ras.png Mastery of Blocking
Ras.png Mastery of Focus
Ras.png Mastery of Magery
Ras.png Mastery of Pain
Ras.png Mastery of Parrying
Ras.png Toughness
Ras.png Wild Power

Ras.png Ethereal Bond
Ras.png Lifter
Ras.png Serenity
Ras.png Veil Recovery

3010s.png Purge
3031s.png Static Tempest

Ras.png Dual Threat
3000s.png First Aid
3003s.png Ignore Pain
3007s.png The Empty Mind
3023s.png Wrath of Champions

3008s.png Mystic Crystal Lore
3009s.png Raging Power
3002s.png Second Wind

Symbol vote yes2.png Useful Realm Abilities[]

  • Purge
  • Static Tempest
  • Augmented Strength
  • Mastery of Pain
  • Mastery of Parrying
  • Ignore Pain

Neutral.png Neutral Realm Abilities[]

  • Augmented Constitution
  • Mastery of Blocking
  • Wild Power
  • Augmented Quickness
  • Long Wind
  • Avoidance of Magic
  • Toughness
  • Determination
  • Augmented Dexterity
  • Ethereal Bond
  • Serenity
  • Wrath of Champions

Symbol vote no2.png Useless Realm Abilities[]

  • Augmented Acuity
  • Lifter
  • Mastery of Focus
  • Veil Recovery
  • Dual Threat
  • First Aid
  • Second Wind
  • Raging Power
  • Mystic Crystal Lore
  • The Empty Mind
  • Mastery of Magery

Realm Rank 5 Ability:[]

Name Badge of Valor
Reuse 15 minutes
Effect Insta-cast spell.The Champion's melee damage, for the next 20 seconds, will be increased by the target's armor-based absorb value ( ABS ) instead of decreased.Maximum increase of 50.

Useful Artifacts[]


Other Useful Items[]