Cabalist class icon.png
Cabalists are mages that have joined The Guild of Shadows. The order has taught them many powerful and destructive methods of using magic against their enemies. Cabalists can summon various pets to do their bidding, as well as painful acids which do damage over time. They can drain life from their foes while sacrificing their own life to heal others. They can blind and disease enemies, and use a variety of other debuff spells. One never knows quite which tool the Cabalist is going to choose.

Attributes & Races[edit | edit source]

Briton 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Avalonian 80 + 45 60 + 23 70 + 15 45456060602% Crush3% Slash5% Spirit
Saracen 60 + 45 80 + 23 60 + 15 50506060602% Slash3% Thrust5% Heat
Inconnu 70 + 45 70 + 23 50 + 15 50606060602% Crush3% Thrust5% Heat5% Spirit
Half Ogre 60 + 45 40 + 23 40 + 15 90706060603% Slash2% Thrust5% Body

Abilities & Specialization[edit | edit source] Sprint Quick Cast

Matter Magic
Body Magic
Spirit Magic

Armor Cloth

Weapon Staves

Master Levels Convoker Stormlord

Sub Classes Acolyte Disciple Elementalist Fighter Rogue Alchemy Armorcraft Basic Crafting Fletching Spellcrafting Tailoring Weaponcraft Siegecraft

Common specs at Level 50 are:

46/28/4 Matter/Body/spirit split - This spec givest you the last AoE DoT and a better Lifetap.

46/28/4 only Spirit/Body/Matter - This spec has a nice 50%Body Debuff so your Lifetaps can really pack a punch.

50Matter/20Body/4Spirit - Red Nearsight, all the DoTs, an excellent pet damage shield, and an AoE Disease to help the DoTs get their job done a bit better. The only advisable spec with the latest patch.

34Body/33Spirit/25Matter - Tri-spec - 30% Body Debuff, Green Nearsight, AoE Disease.

Pets[edit | edit source]

At Level 50, cabalists have 5 pets to choose from: Amber, Ruby, Sapphire, Emerald, and Jade. Each pet is different in use and ability.

  • Amber: A melee DPS pet. Very fragile. Will gain in attack speed the longer the fight lasts. Very good dps if you have a tank. Not great at kiting with.
  • Ruby: The casting pet. Lower HP than most the pets, still a good choice for RvR use due to it's nice DD spell. The spell also debuffs its own and your body damage. Useful ranged pet.
  • Sapphire: This is now the healer support pet. It will cast heal on any group member at less than 50% health. It will also buff the entire group with a health regen and Endurance regen. If you don't have a Paladin, this guy works great for your endurance users. His heals are good. He does have his old school life tap attack, but his damage and tankyness have been reduced a lot. Keep him on passive.
  • Emerald: Mini matter as I call it. Another of the Melee DPS pets, this little guy procs not only a DoT that stacks with our matter DoTs, but also procs a disease. He can also double attack. He is the most balanced tank/dps pet you get.
  • Jade: This is now the go to Focus Pull Pet. Insane amount of hitpoints, defense. It's attacks proc a damage debuff (the mob/pc will hit for less damage). He will even rarely heal you to try and taunt. He has a very low health threshhold and cant be getting hit but he has saved my skin a few rare times this way. Spread the damage debuffs around while your focus pulling and he will rarely lose health faster than the enemy despite multiple high conned mobs beating on him.

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PVE[edit | edit source]

Cabalists are a very useful class for any PvE group. Cabalists can use their magic to conjure up a Simulacrum to do their bidding, which has many uses in a group or solo. Simulacrums can do some minor tanking and DPS, especially if the Cabalist has the ML9 Mastery of Summoning ability. Their debuffing spells and DoTs also prove very useful in groups, especially against tougher enemies. The wild card in the Cabalist's arsenal is their ability to drain their own health to heal their allies. This can be a very useful trick if you have a Cleric with aggro.

RVR[edit | edit source]

The Cabalist is a must have for almost every hybrid or full caster RvR group. The key abilities are: Body-Resistance debuff, Crowd Control immune pet and a Near Sight (even if it's only gray). Especially when doing good team play together with a Sorcerer the Cabalist can give your group the edge over the enemy any day of the week.

Realm Abilities[edit | edit source]

Symbol vote yes2.png Primary Realm Abilities Symbol vote yes2.png Neutral.png Secondary Realm Abilities Neutral.png Symbol vote no2.png Useless Realm Abilities Symbol vote no2.png Augmented Acuity Augmented Dexterity Mastery of Magery Wild Minion Wild Power Augmented Constitution Long Wind Mastery of Focus Mastery of Pain Physical Defense Toughness Augmented Quickness Augmented Strength Ethereal Bond Lifter Serenity Veil Recovery Mastery of Concentration Purge Bedazzling Aura Concentration Juggernaut Negative Maelstrom Adrenaline Rush First Aid Mystic Crystal Lore Raging Power Second Wind The Empty Mind

Realm Rank 5 Ability[edit | edit source]

Name Resolute Minion
Reuse 10 minute
Effect Pet is immune to all forms of Crowd Control for 60 seconds. Will not purge any CC that already exists on the pet.

Useful Artifacts[edit | edit source]

Partial Use[edit | edit source]

Other Useful Items[edit | edit source]


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