Dark Age of Camelot Wiki
Bonedancer class icon
The Bonedancer is a Midgard pet caster who follows the Valkyn ancient pre-Norse god Bogdar. Bogdar was accepted by the Norse gods when the Valkyn race became civilized and integrated with the Trolls, Kobolds, Dwarves, and human Norse. Bogdar is the Valkyn god of the dead - because Valkyn are staunch believers in reincarnation, Bogdar's job is to evaluate each dead soul and determine its next life. As the soul is reincarnated, its old body is discarded and eventually is returned to the Earth Mother through decomposition. Bogdar grants Bonedancers the power to re-animate the skeletal remains of discarded bodies as creatures that will obey commands. The heart of this class is that they are a pet caster who can summon more than one pet at a time, at higher levels. However, they control only one pet directly, the commander - all the other minions are controlled by the commander. If a commander is killed, all the minions are immediately released, hence it is imperative that the Bonedancer keep his commander alive. By extremely high levels, the Bonedancer can have up to three different minions under his commander's control (four pets total). At low levels, they can summon only an undead commander, and act much like a normal pet class until level 15 -21 depending on specialization choices. From then on, they can mix and match several combinations of minions, available at level 15 and 18 respectively in specialization lines. Examples are archers and melee tanks in Bone Army specialization, buffers and healers in Suppression specialization, and nukers and debuffers in Darkness specialization, in addition to their commander.

Attributes & Races[]

Troll 60 + 45 35 + 23 35 + 15 100706060603% Slash2% Thrust5% Matter
Kobold 60 + 45 70 + 23 70 + 15 50506060605% Crush5% Energy
Valkyn 60 + 45 65 + 23 75 + 15 55456060603% Slash2% Thrust5% Cold5% Body
Frostalf 75 + 45 55 + 23 60 + 15 55556060602% Slash3% Thrust5% Spirit

Abilities & Specialization[]

409s Sprint
400s Quick Cast

Bone Army

104s Cloth

209s Staves

Master Levels
2660s Banelord
2635s Convoker

Sub Classes
0s Rogue
0s Seer
0s Viking

496s Alchemy
498s Armorcraft
485s Basic Crafting
489s Fletching
488s Spellcrafting
492s Tailoring
499s Weaponcraft
497s Siegecraft




Bonedancer is a powerful class, they are great for interupts because they have an instant damage spell in Suppression spec and 4 pets no matter how they spec.

Realm Abilities[]

Symbol vote yes2 Primary Realm Abilities Symbol vote yes2 Neutral Secondary Realm Abilities Neutral Symbol vote no2 Useless Realm Abilities Symbol vote no2

Ras Augmented Acuity
Ras Augmented Dexterity
Ras Mastery of Magery
Ras Physical Defense
Ras Wild Power

Ras Augmented Constitution
Ras Long Wind
Ras Mastery of Focus
Ras Toughness
Ras Wild Minion

Ras Augmented Quickness
Ras Augmented Strength
Ras Ethereal Bond
Ras Lifter
Ras Mastery of Pain
Ras Serenity
Ras Veil Recovery

3029s Bedazzling Aura
3010s Purge

3030s Juggernaut
3006s Mastery of Concentration
3026s Negative Maelstrom
3027s Thornweed Field

3001s Adrenaline Rush
3000s First Aid
3008s Mystic Crystal Lore
3009s Raging Power
3002s Second Wind
3007s The Empty Mind

Realm Rank 5 Ability[]

Name Allure of Death
Reuse 10 minutes
Effect Bonedancer appearance is changed to skeletal form for 60 seconds to confuse enemy. When in skeletal form, the Bonedancer has a 75% chance of out-right resisting all Crowd Control spells and complete immunity to nearsight

Useful Artifacts[]


Other Useful Items[]

Weapons- Pictish one-hand hammer in the offhand can be very usefull for it's "resist bonus" ability or if you already have a shield for the non-caster look you can use the Pictish staff with the same /use ability.