Bonedancer class icon
The Bonedancer is a Midgard pet caster who follows the Valkyn ancient pre-Norse god Bogdar. Bogdar was accepted by the Norse gods when the Valkyn race became civilized and integrated with the Trolls, Kobolds, Dwarves, and human Norse. Bogdar is the Valkyn god of the dead - because Valkyn are staunch believers in reincarnation, Bogdar's job is to evaluate each dead soul and determine its next life. As the soul is reincarnated, its old body is discarded and eventually is returned to the Earth Mother through decomposition. Bogdar grants Bonedancers the power to re-animate the skeletal remains of discarded bodies as creatures that will obey commands. The heart of this class is that they are a pet caster who can summon more than one pet at a time, at higher levels. However, they control only one pet directly, the commander - all the other minions are controlled by the commander. If a commander is killed, all the minions are immediately released, hence it is imperative that the Bonedancer keep his commander alive. By extremely high levels, the Bonedancer can have up to three different minions under his commander's control (four pets total). At low levels, they can summon only an undead commander, and act much like a normal pet class until level 15 -21 depending on specialization choices. From then on, they can mix and match several combinations of minions, available at level 15 and 18 respectively in specialization lines. Examples are archers and melee tanks in Bone Army specialization, buffers and healers in Suppression specialization, and nukers and debuffers in Darkness specialization, in addition to their commander.

Attributes & Races Edit

Troll 60 + 45 35 + 23 35 + 15 100706060603% Slash2% Thrust5% Matter
Kobold 60 + 45 70 + 23 70 + 15 50506060605% Crush5% Energy
Valkyn 60 + 45 65 + 23 75 + 15 55456060603% Slash2% Thrust5% Cold5% Body
Frostalf 75 + 45 55 + 23 60 + 15 55556060602% Slash3% Thrust5% Spirit

Abilities & Specialization Edit

409s.png Sprint
400s.png Quick Cast

Bone Army

104s.png Cloth

209s.png Staves

Master Levels
2660s.png Banelord
2635s.png Convoker

Sub Classes
0s.png Rogue
0s.png Seer
0s.png Viking

496s.png Alchemy
498s.png Armorcraft
485s.png Basic Crafting
489s.png Fletching
488s.png Spellcrafting
492s.png Tailoring
499s.png Weaponcraft
497s.png Siegecraft




Bonedancer is a powerful class, they are great for interupts because they have an instant damage spell in Suppression spec and 4 pets no matter how they spec.

Realm Abilities Edit

Symbol vote yes2 Primary Realm Abilities Symbol vote yes2 Neutral Secondary Realm Abilities Neutral Symbol vote no2 Useless Realm Abilities Symbol vote no2

ras.png Augmented Acuity
ras.png Augmented Dexterity
ras.png Mastery of Magery
ras.png Physical Defense
ras.png Wild Power

ras.png Augmented Constitution
ras.png Long Wind
ras.png Mastery of Focus
ras.png Toughness
ras.png Wild Minion

ras.png Augmented Quickness
ras.png Augmented Strength
ras.png Ethereal Bond
ras.png Lifter
ras.png Mastery of Pain
ras.png Serenity
ras.png Veil Recovery

3029s.png Bedazzling Aura
3010s.png Purge

3030s.png Juggernaut
3006s.png Mastery of Concentration
3026s.png Negative Maelstrom
3027s.png Thornweed Field

3001s.png Adrenaline Rush
3000s.png First Aid
3008s.png Mystic Crystal Lore
3009s.png Raging Power
3002s.png Second Wind
3007s.png The Empty Mind

Realm Rank 5 Ability Edit

Name Allure of Death
Reuse 10 minutes
Effect Bonedancer appearance is changed to skeletal form for 60 seconds to confuse enemy. When in skeletal form, the Bonedancer has a 75% chance of out-right resisting all Crowd Control spells and complete immunity to nearsight

Useful ArtifactsEdit


Other Useful ItemsEdit

Weapons- Pictish one-hand hammer in the offhand can be very usefull for it's "resist bonus" ability or if you already have a shield for the non-caster look you can use the Pictish staff with the same /use ability.

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