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*First Aid |
*First Aid |
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=== Realm Rank 5 Ability === |
=== Realm Rank 5 Ability === |
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+ | {| border="1" cellpadding="1" cellspacing="1" style="width: 500px;" |
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+ | |'''Name''' |
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+ | |Ferocious Will |
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+ | |- |
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+ | |'''Reuse''' |
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+ | |10 Minutes |
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+ | |- |
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+ | |'''Effect''' |
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+ | |25% Absorb buff, 25% resistance bonus and 25% chance to shrug of crowed control spells for 30 seconds. 25% resistance Bonus |
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+ | |} |
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==Master Level Paths== |
==Master Level Paths== |
Revision as of 02:59, 26 June 2011
Berserker | ||
Information | ||
Type: | Melee | |
Profession: | House of Modi | |
Races: | Dwarf Norse Troll Valkyn | |
Class Stats | ||
Primary: | N/A | |
Secondary: | N/A | |
Tertiary: | N/A |
Patrons of Modi, the Norse god of battle-rage, Berserkers are light tanks who eschew heavy armor and rely on wielding two weapons at once. Their heavy training in weapons helps them deal powerful amounts of damage when in battle.
They have the ability to call upon their god, Modi, and transform into a giant beast. This is called "Berserk" and makes each hit that lands a critical hit. It comes with the sacrifice of all defensive abilities, but is so powerful and frightening in battle that it is considered worth the price to this fierce fighter.
Races
60 strength , 50 dexterity , 80 constitution
70 strength , 50 dexterity , 70 constitution
100 strength , 35 dexterity , 70 constitution
55 strength , 65 dexterity , 45 constitution
Attributes
Abilities
- Armor: Cloth, Leather, Studded
- Weaponry: Staves, Swords, Axes, Hammers, Thrown, Left Axe
- Shield: Small
- Miscellaneous: Given based on Character Level
- Sprint, Evade I (6), Evade II (10), Evade III (20), Enhanced Evade (35), Berserk I (6), Berserk II (10), Berserk III (15), Berserk IV (20), Protect I (10), Tirelesss (15), Prevent Flight (24), Stoicism (35)
Auto Train
Specialization Options
Points per Level: - 2.0
Class Weapon Specializations
- Axe
- Hammer
- Sword
- Left Axe
Class Skills
- Parry (No styles)
Tactics
PVE
RVR
Realm Abilities
Useful Realm Abilities
- Augemented Strength
- Augemented Dexterity
- Mastery of Pain
- Mastery of Parrying
- Toughness
- Augmented Quickness
Neutral Realm Abilities
- Augmented Constitution
- Charge
- Ignore Pain
- Purge
- Reflex Attack
- Second Wind
- Avoidance of Magic
Useless Realm Abilities
- Determination
- Long Wind
- Lifter
- The Empty Mind
- Veil Recovery
- First Aid
Realm Rank 5 Ability
Name | Ferocious Will |
Reuse | 10 Minutes |
Effect | 25% Absorb buff, 25% resistance bonus and 25% chance to shrug of crowed control spells for 30 seconds. 25% resistance Bonus |
Master Level Paths
Useful Artifacts
Weapon
Armor
Jewelry
Other Useful Items
Weapons
Jewelry
Mythirian
|