Bard | |
Attributes & Races[]
Available Races |
Charisma Primary |
Empathy Secondary |
Constitution Tertiary | Str | Dex | Qui | Int | Pie | Resistance 1 |
Resistance 2 |
Resistance 3 |
Resistance 4 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Celt | 60 + 45 | 60 + 23 | 60 + 15 | 60 | 60 | 60 | 60 | 60 | 2% Crush | 3% Slash | 5% Spirit | |
Firbolg | 60 + 45 | 70 + 23 | 60 + 15 | 90 | 40 | 40 | 60 | 60 | 3% Crush | 2% Slash | 5% Heat |
Abilities & Specialization[]
Abilities | Specializations 1.5x | Equipment | Advanced | Tradeskills |
---|---|---|---|---|
Armor |
Master Levels |
Alchemy |
Tactics[]
PVE[]
In PVE, a Bard's role is to provide regeneration and heal proc buffs to the group, with some healing, and crowd control in the case of overpulls.
RVR[]
In RVR, a Bard's role is to provide crowd control for the group - healing when the group is in a pinch. Keeping enemy players mezzed or rooted, and interrupting the casters and support throughout the fight. When running into an enemy group, if the Bard has the jump then insta amnesia as you cast AE mez is a great way to keep the enemy in range for the mez to land. Casted mez is always the priority, but an instant can still swing a lot of fights in your realm's favour. Identify the support and casters, and try to keep them from casting by using CC spells and using instant DDs and amensia for interrupts. Bards should also take the disease and dot spells from the Magician Champion Level line to help with interrupting.
37 Music, 44 Nurture, 32 Regrowth
44 Music, 40 Nurture, 27 Regrowth
47 Music, 35 Nurture, 27 Regrowth
Realm Abilities[]
Primary Realm Abilities | Secondary Realm Abilities | Useless Realm Abilities |
---|---|---|
Augmented Constitution |
Augmented Acuity | |
Ameliorating Melodies |
Ignore Pain |
[]
Realm Rank 5 Ability:[]
Name | Dreamweaver |
Reuse | 10 minutes |
Effect |
Allows the Bard to create an illusion that makes him or her self look like a difference race and class for a 5 minute duration (effected by bonus to spell duration). The Bard's instrument also takes the illusion of another weapon and no spell effects are shown when the Bard casts a spell. This ability also adds a reactive proc (20%) which applies a 40% snare for 15 seconds on the attacker. Additional Note: After using this ability and becoming a Blademaster in appearance, you can switch to your weapon and back to your instrument for an additional effect. You will appear to have two weapons on your back in the form of an X. This effect is aesthetic only. |
Useful Artifacts[]
Weapon
Armor
Jewelry
Other Useful Items[]
Weapons: Abagath Fife, Silent Night
Jewelry
Mythirian
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