Armsman.jpg
Armsman class icon.png
Armsman can fill the role of a Tank when specializing in Shield, Parry and One-Handed Weapons, or DPS when specializing in Polearm or Two Handed.


The Armsman is a member of The Defenders of Albion. They are well armed fighters who can use almost all melee weapons, while wearing the heaviest armor of all realms: Plate mail. They are distinguished by high defensive and offensive qualities. Armsmen can amass the largest amount of hit points of any class in Albion while, like Paladins, also absorbing most damage dealt to them due to their ability to wear Plate armor. If specialized in One-Handed Weapons, Shield and Parry, they can build a nearly impenetrable defensive wall. However, if the Armsman chooses to specialize in Two Handed or Polearm, they can deal a substantial amount of damage to their enemies.


Attributes & Races[edit | edit source]

Briton 60 + 45 60 + 23 60 + 15 60606060602% Crush3% Slash5% Spirit
Avalonian 45 + 45 45 + 23 60 + 15 70806060602% Crush3% Slash5% Spirit
Highlander 70 + 45 70 + 23 50 + 15 50606060603% Crush2% Slash5% Cold
Saracen 50 + 45 50 + 23 80 + 15 60606060602% Slash3% Thrust5% Heat
Inconnu 50 + 45 60 + 23 70 + 15 50706060602% Crush3% Thrust5% Heat5% Spirit
Half Ogre 90 + 45 70 + 23 40 + 15 40606060603% Slash2% Thrust5% Body
Minotaur 80 + 45 70 + 23 50 + 15 40606060604% Crush3% Heat3% Cold

The following attributes increase with every first, second or third level up starting at level 6:

  • Primary Attribute: Strength (45 points at level 50)
  • Secondary Attribute: Constitution (23 points at level 50)
  • Tertiary Attribute: Dexterity (15 points at level 50)

Distribution of starting points

If you create a character you can distribute 30 points amongst your attributes. The following distributions are often used:

Option 1:
10 Strength
10 Constitution
10 Dexterity
This option the Quickness is not increased because you can maximize it with a Template.

Option 2:
10 Strength
10 Constitution
10 Quickness
For an Armsman who wants to use a Polearm or Two-handed weapon, this distribution is recommended because of the high Quickness.

Abilities & Specialization[edit | edit source]

http://tool.excidio.net/icon/png/409s.png Sprint
http://tool.excidio.net/icon/png/411s.png Protect I (11)
http://tool.excidio.net/icon/png/411s.png Protect II (20)
http://tool.excidio.net/icon/png/411s.png Protect III (27)
http://tool.excidio.net/icon/png/410s.png Intercept (12)
http://tool.excidio.net/icon/png/abilitys.png Siege Resistance (5)
http://tool.excidio.net/icon/png/3464s.png Taunting Shout (5)
http://tool.excidio.net/icon/png/2779s.png Metal Guard (15)
http://tool.excidio.net/icon/png/abilitys.png Tireless (15)
http://tool.excidio.net/icon/png/974s.png Bolstering Roar (30)
http://tool.excidio.net/icon/png/4135s.png Climbing Spikes (35)
http://tool.excidio.net/icon/png/abilitys.png Stoicism (35)
http://tool.excidio.net/icon/png/2384s.png Rampage (40)
http://tool.excidio.net/icon/png/abilitys.png Memories of War (41)
http://tool.excidio.net/icon/png/abilitys.png Scars of Battle (41)
http://tool.excidio.net/icon/png/2044s.png Fury (50)

Combat
Slash *
Crush
Thrust *
Shield
Two Handed
Polearm
Parry
Crossbow

Armor
http://tool.excidio.net/icon/png/104s.png Cloth
http://tool.excidio.net/icon/png/105s.png Leather
http://tool.excidio.net/icon/png/163s.png Studded
http://tool.excidio.net/icon/png/106s.png Chain
http://tool.excidio.net/icon/png/109s.png Plate

Weapon
http://tool.excidio.net/icon/png/209s.png Staves
http://tool.excidio.net/icon/png/202s.png Slashing
http://tool.excidio.net/icon/png/205s.png Thrusting
http://tool.excidio.net/icon/png/211s.png Crushing
http://tool.excidio.net/icon/png/203s.png Two Handed
http://tool.excidio.net/icon/png/219s.png Polearm
http://tool.excidio.net/icon/png/227s.png Crossbow
http://tool.excidio.net/icon/png/226s.png Shield (Large)

Master Levels
http://tool.excidio.net/icon/png/2616s.png Battlemaster
http://tool.excidio.net/icon/png/2706s.png Warlord

Sub Classes
http://tool.excidio.net/icon/png/3616s.png Acolyte
http://tool.excidio.net/icon/png/3696s.png Disciple
http://tool.excidio.net/icon/png/3702s.png Elementalist
http://tool.excidio.net/icon/png/3699s.png Mage
http://tool.excidio.net/icon/png/3636s.png Rogue

http://tool.excidio.net/icon/png/496s.png Alchemy
http://tool.excidio.net/icon/png/498s.png Armorcraft
http://tool.excidio.net/icon/png/485s.png Basic Crafting
http://tool.excidio.net/icon/png/489s.png Fletching
http://tool.excidio.net/icon/png/488s.png Spellcrafting
http://tool.excidio.net/icon/png/492s.png Tailoring
http://tool.excidio.net/icon/png/499s.png Weaponcraft
http://tool.excidio.net/icon/png/497s.png Siegecraft

Specialization Options[edit | edit source]

Defensive (Sword/Shield)

This specialization is ideal for a second block tank in PVM. Both weapon and Shield hit reliably and cause average damage. Thanks to the high defense skill, the Armsman gets hit less often, and can protect another member of the group. With this specialization an RVR should choose the Battlemaster line from the master abilities to gain access to Bodyguard.

Very Defensive

Hybrid (Shield, Polearm/Two-Handed)

The Armsman can act defensive in emergency situations. He has his high shield skill mainly for the stun. The 39 points in weapon are there for the basic damage (Slash,Thrust or Crush) while the 50 points in Two-Handed or Polearm determine the maximum damage. Therefore you will only see this Armsman armed with a Shield if he wants to stun someone. Right after the stun, he will switch to the Two-Handed weapon or the Polearm to do the real damage. This specialization is for both PVP and PVE. As master level it is recommended to choose Warlord because he can support an Assist Train. It can also make sense to choose Battlemaster for Bodyguard because the Snarestyles both for Two-Handed weapons and Polearms can take a tank completely out of the equation.

Tactics[edit | edit source]

PVE[edit | edit source]

The Armsman is a very important PvE class, especially in the case of Raids and other large group encounters. Along with their more pious cousin, the Paladin, Armsmen come in very handy when it comes to aborbing major amounts of damage and protecting their allies. This can be a huge help when it comes down to keeping the enemies away from your healers, and giving your caster and ranged DPS enough time to deal sufficient damage to their targets.

RVR[edit | edit source]

The Armsman class can be played one of two ways: Tank or Melee DPS. Either way you choose, this gives you a very simple idea of what lies in store for you in RvR - run in a hit stuff! Armsman may seem like a simple class, but are overall rather important in the big picture. Manning Siege Equipment, guarding allies, and disrupting enemies plays a major part in both assaulting and defending Keeps and Towers in the Frontier.

Realm Abilities[edit | edit source]

Symbol vote yes2.png Primary Realm Abilities Symbol vote yes2.png Neutral.png Secondary Realm Abilities Neutral.png Symbol vote no2.png Useless Realm Abilities Symbol vote no2.png

http://tool.excidio.net/icon/png/ras.png Augmented Dexterity
http://tool.excidio.net/icon/png/ras.png Augmented Strength
http://tool.excidio.net/icon/png/ras.png Determination
http://tool.excidio.net/icon/png/ras.png Mastery of Blocking
http://tool.excidio.net/icon/png/ras.png Mastery of Pain
http://tool.excidio.net/icon/png/ras.png Mastery of Parrying
http://tool.excidio.net/icon/png/ras.png Toughness

http://tool.excidio.net/icon/png/ras.png Augmented Constitution
http://tool.excidio.net/icon/png/ras.png Augmented Quickness
http://tool.excidio.net/icon/png/ras.png Avoidance of Magic
http://tool.excidio.net/icon/png/ras.png Long Wind

http://tool.excidio.net/icon/png/ras.png Lifter
http://tool.excidio.net/icon/png/ras.png Veil Recovery

http://tool.excidio.net/icon/png/3032s.png Dashing Defense
http://tool.excidio.net/icon/png/3010s.png Purge
http://tool.excidio.net/icon/png/3014s.png Soldier's Barricade

http://tool.excidio.net/icon/png/3000s.png First Aid
http://tool.excidio.net/icon/png/3003s.png Ignore Pain
http://tool.excidio.net/icon/png/3007s.png The Empty Mind

http://tool.excidio.net/icon/png/3002s.png Second Wind

Realm Rank 5 Ability[edit | edit source]

Name Soldier's Citadel
Reuse 15 minutes
Effect Grants a 50% bonus to parry and block rates to the armsman for 30 seconds, but -10% block/parry rate for 15 seconds after.

Useful Artifacts[edit | edit source]

Weapon
Armor
Jewelry

Other Useful Items[edit | edit source]

Weapons
Jewelry
Mythirian

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