Shaman

RVR

 * The primary job of the shaman in an 8v8 is to interrupt with shears, disease and roots, followed closely by disease/ns cure and rebuffs. The same is true for multiple groups, with rezzes and some heals thrown in, depending on the situation. In a siege, shaman is usually expected to place a fop (Font of Power, ml5 perfector ability), then group cure disease and heal if unable to interrupt. In a smallman scenario, shearing and diseasing non-CC'ed enemies is a priority, due to mediocre rebuffs and kiting potential.


 * Buff. Interrupt, Shear/Debuff. Disease. Root. Shell. Heal. Enjoy those 8v8.

Useful Artifacts
Weapon Armor
 * Staff of Gods is for great insta-snare.

Jewelry
 * Bracer of Zo and Egg of Youth.

Other Useful Items
Weapons- Dragon hammer w/ the power heal.

Jewelry

Mythirian-