Test Version: 1.97b

Test Version: 1.97b - Ablatives and Crafting Quests |Ablatives and Crafting Quests in 1.97b:

Â Dark Age of Camelot Test Version 1.97b Release Notes Ablatives and Crafting Quests February 12, 2009

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Â CLASS CHANGES AND FIXES'''

Â Bainshees'''

Â Â - The Magical Ablative Armor buff chant in the Spectral Guard Specialization Line has been adjusted as follows:

Â Level 30 - Audible Barrier - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 60, 2% of hit absorbed per hit - 0 power Level 40 - Tumultuous Barrier - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 90, 4% of hit absorbed per hit - 0 power Level 50 - Resounding Barrier - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 120, 6% of hit absorbed per hit - 0 power

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Â Mentalists'''

Â Â - A Physical Ablative Armor buff chant has been added to the Mentalism Specialization Line:

Â Level 30 - Illusion of Guarding - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 60, 6% of hit absorbed per hit - 0 power Level 39 - Illusion of Shielding - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 90, 10% of hit absorbed per hit - 0 power Level 48 - Illusion of Protection - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 120, 14% of hit absorbed per hit - 0 power

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Â Minstrels'''

Â Â - The Physical Ablative Armor buff chant in the Instruments Specialization Line has been adjusted as follows:

Â Level 30 - Barrier of Sound - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 60, 6% of hit absorbed per hit - 0 power Level 40 - Shield of Melody - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 90, 10% of hit absorbed per hit - 0 power Level 50 - Wall of Song - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 120, 14% of hit absorbed per hit - 0 power

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Â Paladins'''

Â Â - The Magical Ablative Armor buff chant in the Chants Specialization Line has been adjusted as follows:

Â Level 30 - Barrier of Faith - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 60, 2% of hit absorbed per hit - 0 power Level 40 - Barrier of Virtue - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 90, 4% of hit absorbed per hit - 0 power Level 50 - Barrier of Temperance - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 120, 6% of hit absorbed per hit - 0 power

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Â Skalds'''

Â Â - The Physical Ablative Armor buff chant in the Battlesongs Specialization Line has been adjusted as follows:

Â Level 30 - Barrier of Sound - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 60, 6% of hit absorbed per hit - 0 power Level 40 - Shield of Melody - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 90, 10% of hit absorbed per hit - 0 power Level 50 - Wall of Song - 0s cast / 6s pulse / 8s recast - 1500 range - Physical Ablative 120, 14% of hit absorbed per hit - 0 power

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Â Valkyries'''

Â Â - The Magical Ablative Armor buff chant in the Odin's Will Specialization Line has been adjusted as follows:

Â Level 30 - Odin's Faith - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 60, 2% of hit absorbed per hit - 0 power Level 40 - Odin's Virtue - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 90, 4% of hit absorbed per hit - 0 power Level 50 - Odin's Temperance - 0s cast / 6s pulse / 8s recast - 1500 range - Magical Ablative 120, 6% of hit absorbed per hit - 0 power

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Â CAMELOT CLASSIC WORLD NOTES'''

Â Quests - General'''

Â Â - The 700 skill crafting quests for Armorcraft, Weaponcraft, Tailoring, and Fletching in all three realms have been adjusted to require only three specific sub-skills each to complete. These are as follows.

Â Â·Â Â Â Â Â Â Â Â  For Armorcraft: Clothworking, Leatherworking, and Metalworking Â·Â Â Â Â Â Â Â Â  For Weaponcraft: Woodworking, Leatherworking, and Metalworking Â·Â Â Â Â Â Â Â Â  For Tailoring: Clothworking, Leatherworking, and Metalworking Â·Â Â Â Â Â Â Â Â  For Fletching: Woodworking, Leatherworking, and MetalworkingÂ

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Â TRIALS OF ATLANTIS WORLD NOTES'''

Â Item Notes'''

Â Â - Artifact Shields are now dyable with Enamel Dyes.