Patch Notes: Version 1.73

Dark Age of Camelot Version 1.73 Release Notes Catacombs Unearthed December 7, 2004 =================================== WELCOME TO CATACOMBS With this version, we are happy to introduce Dark Age of Camelot's third retail expansion, Dark Age of Camelot: Catacombs. As of this morning, the retail boxes for the expansion have been shipped and will soon be available in stores as retailers receive their shipments. Please read below for a summary of changes and features for Dark Age of Camelot: Catacombs and Version 1.73. You will find specifics on the Version 1.73 items under the NEW THINGS AND BUG FIXES section, later in this patch note. Â  CATACOMBS SPECIAL FEATURES  These features are only available to customers who install the Catacombs expansion pack. New Models and Facial Character Customization Catacombs features a complete overhaul of the old Camelot player figures to allow players to fully customize their characters. Your character will now look much more detailed and will fit into the world better than ever before. You will even be able to customize your character's hair and facial features. Â Â - Existing characters will now have the option to change their appearance at the character selection screen. To change your existing character's appearance, select the character you wish to change and press the 'Customize' button. Â - Each player has one customization available. Additional changes are easily made - Catacombs players who wish to change their characters appearance for characters who do not have a facial customization available can also visit a facial customization NPC. The NPCs can be found at the following locations: Â Inconnu Crypt (Albion) - Lolicia the Magical Kobold Undercity (Midgard) - Jaron the Magical The Shar Labyrinth (Hibernia) - Dailliana the Magical Â - After speaking with a facial customization NPC, you will need to log out the character in order to change the character's appearance. The 'Customize' button will be available for the character at the character selection screen. Â Â - You can change your character's appearance with the facial customization NPCs as many times as you wish. Please note that you can only have one facial customization active on the character, and you cannot 'accumulate' multiple facial customizations on the character by speaking with the facial customization NPC multiple times before logging out. Adventure Wings Classic and Catacombs dungeons contain adventure wings, private instanced areas of the dungeon, where players can either hunt solo or in a group at their own pace. Â Glowing doors in these dungeons indicate entrances to the adventure wings. Â  Aurulite  Aurulite is a resource that can be found only in the adventure wings of Catacombs. Aurulite serves as a currency to certain inhabitants of the Inconnu Crypt, Shar Labyrinth, and the Kobold Undercity. It can be traded for armor, weapons, and jewelry suitable for players of all levels. Instanced Dungeon Tasks Catacombs introduces many new methods of gaining experience quickly and easily for your characters. Dungeon tasks are available, for all levels, to help you gain experience when you only have a short amount of time at your disposal to play Dark Age of Camelot. Â Dungeon tasks offer you specific goals to be completed in instanced areas throughout the land, and are geared towards the solo or grouped player. Taskmasters are stationed in towns across the world to provide you dungeon task encounters. Mini Quests Catacombs introduces over 400 new quests which are referred to as Mini Quests. Compared to standard quests, Mini Quests require less time to complete. Many of these quests can also be successfully completed solo or with one friend. Â Mini Quests offer coin and experience rewards, rather than items. These quests serve as a great alternative to standard leveling avenues. Â Â Obelisks Catacombs features a unique travel system found only within the Catacombs. The obelisk system is used to help facilitate travel between the various Catacombs zones and the Catacombs cities. Â While there is one obelisk located in each zone of the Catacombs, there are some obelisks that serve as recall only obelisks. Recall obelisks can only teleport characters to the Catacombs cities and you cannot teleport back to it from the main hub obelisk. In order to have access to a two-way Obelisk, you must first activate it by interacting with it. Once activated, you can return to this location via the main hub obelisk, located at your realm's underground city. Â Â Artifact Experience Changes We have expanded upon the leveling requirements for certain artifacts to include Catacombs adventure wing areas. Â - Artifacts that earn experience in the dungeons of the mainlands or Shrouded Isles will now earn experience in the mainland adventure wings, but not in adventure wings found in Catacombs zones. Â Â - Artifacts that earn experience in the dungeons of Atlantis will now earn experience in the adventure wings found in Catacombs zones, but not in the mainland adventure wings. Updated Sound System We have also upgraded the sound system for Dark Age of Camelot: Catacombs. All sounds from the game have been remastered and improved. Â - Combat sounds are now broken down into three basic categories: use of a weapon, impact of the weapon, and scream of the victim. Â Â - Each of these categories is dynamic. You will never hear the exact sound twice. The pitch and volume for each sound will change slightly. Â Â - In addition to the dynamic changes, impacts and the screams of the victims will vary with the amount of damage delivered. Â  Catacombs Information for Mordred  To maintain the player vs. player environment, we have made the following changes to Catacombs features for Mordred:  Â - There are no dungeon kill tasks on Mordred. Â Â - Each dungeon adventure wing will be a single instance that anyone can enter and follows the normal player vs. player rules. Â Â - Each of the three Dark Spire instances (one for each of the three realms) will be a single instance that anyone can enter and follows the normal player vs. player rules. Â Â - Player vs. player safety flags have been disabled in all adventure wings. When entering these zones, characters under level 10 will be vulnerable to attack, regardless of their PvP safety flag status. Â  VERSION 1.73 SPECIAL FEATURES  These features are available to all Dark Age of Camelot players. More details on these changes can be found in the NEW THINGS AND BUG FIXES section later in this patch note. Visual Quest Indicator Since Dark Age of Camelot's launch, the number of quests in the world has risen dramatically. Quest NPCs for a particular level are often difficult to find, even with the help of town criers and class trainers. We have added a visual indicator in order to help players easily locate NPCs that will offer quests for their character. Ingame Map Changes With this version, you will now be able to see your group members' locations on the ingame map window. The locations will slowly update as your group members move throughout the zone. Market Explorer Changes You may now purchase items directly through the Market Explorer via the &quot;Buy&quot; button on the Market Search window. However, the Market Explorer will add a 20% commission for the service of retrieving the item for you. Teleportation System Changes Version 1.73 also features several teleportation changes to allow greater ease in traveling around your realm. Portal keep and Shrouded Isles teleporters will now take you to your realm's capital city (Camelot, Jordheim, or Tir na Nog). There are also new teleporters in your capital city that will take you to various destinations. The capital city housing teleporters have also been merged with the existing multidestination house teleporters. With this change, housing now only has one house teleporter. Â  NEW THINGS AND BUG FIXES  Â - We have added the /makeleader command. When used by a group leader, this command will make the named player (/makeleader 'playername') or the current targeted group member the new leader of the group. Â Â - Added the /freelevel command. This command will tell you the current free level status for your character. Typing '/freelevel decline' will allow you to decline your free level. If you decline, your free level is completely discarded and you will have to level again and wait out the next free level period in order to get another free level. Â - When you have a negative effect removed (purging/curing/breaking mesmerize, root, stun, etc), the icon will now remain at the top of your screen, but tinted red to let you know that you currently have immunity to that effect. Â Â - Offensive pulse spells will now play spell effects on their targets for the duration of the spell. Positive pulse spells (such as Paladin heal chants) will no longer play spell effects for each pulse. Â - Delivery and Kill Tasks will now appear in the first entry of the quest journal. Â Â - To help players who upgrade their houses but do not remember to immediately deposit rent, the rent timer will now be reset to a full week when a house is upgraded or when the house is initially placed on the lot. Downgrading your house will not change your rent timer. Â Â - At the request of the Archer community and the Archer Team Leads, several archery related output messages related to firing or archer abilities have been reverted to print out in the default &quot;white&quot; text instead of the &quot;Attack Message&quot; (default orange) channel. Â - We have made performance enhancements to improve framerate when the &quot;Atlantis Terrain&quot; option is enabled. Â Â - Using the realmwar map near the portal stone to port from a Battleground to the frontier will now correctly place you at the border keep you chose. Â - Fixed an issue that could cause certain monsters (predominately monsters in Atlantis zones) to pursue players indefinitely. Â Â - Buffs cast by a charmed monster that is far away when the charmer dies will now drop on death. Â Â - Focus effects on your pet will correctly display in the concentration window. Â Â - Multi-target styles, such as Shield Swipe, will no longer hit players or monsters through keep doors and walls. Â Â - The Berserker's Frenzy ability now has a new icon. Â Â - Ranged attacks on keep doors will now require line of sight to the keep door. Â Â - Fixed an issue where the /hidegraves command was not correctly being saved across game sessions. Â Â - When killed, you will once again see the death camera. Â Â - When getting off a boat, your camera will be clamped back to normal range, even if it was panned far out on the boat. Â Â - Custom UIs using the realm_exp_fine and realm_exp_coarse adapters will now correctly show RP values through realm rank 12. Â  Master Level Ability Changes and Fixes  Â - Necromancers can now cast the Stormlord ability, Focusing Winds, while in shade form. Please note that Necromancer pets will need line of sight to a storm for their masters to cast Focusing Winds on it. Â Â - To help Stormlords from being in combat after releasing or leaving the scene of a battle, storms from Master Level Abilities will now dissipate if the caster is a significant distance away from the storm. Â - The re-use time of Forceful Zephyr has been increased from 2 minutes to 15 minutes to make the ability more situational in use as opposed to something that is used in every fight. Â Â - Characters picked up by a Forceful Zephyr cannot be hit with an archer's critical shot. Â Â - Phase Shift will now correctly protect the caster from damage from storms. Â  Visual Quest Indicator  Since Dark Age of Camelot's launch, the number of quests in the world has risen dramatically. Quest NPCs for a particular level are often difficult to find, even with the help of town criers and class trainers. We have added a visual indicator in order to help players easily locate NPCs that will offer quests for their character. Â - Players will now see a yellow indicator under an NPC's feet if the NPC offers a quest for the player. Â - If the player is more than 15 levels above the quest's minimum level, the yellow indicator will not be displayed on the NPC. Â - Bounty quests and one time drop quests will not display a quest indicator. In-Game Map Changes Â - You will now see pip indicators for your group members on the map window. These indicators will slowly update as your group members move throughout the zone map. Â Â Â TRADESKILL UPDATES Â - The Albion base Fighter class will now be able to join the Order of Weaponsmiths. Â  New Spellcrafting Gems  Â - The following gems have been added to Spellcrafting to accommodate the new classes:  Midgard Â - Blighted Rune (Focus: Cursing) Â - Unholy Primal Rune (Skill: Hexing) Â - Valiant Primal Rune (Skill: Odin's Will) Â - Blighted Primal Rune (Skill: Cursing) Hibernia Â - Spectral Spell Stone (Focus: Spectral Guard) Â - Phantasmal Spell Stone (Focus: Phantasmal Wail) Â - Ethereal Spell Stone (Focus: Ethereal Shriek) Â - Spectral Arcane Spell Stone (Skill: Spectral Guard) Â - Phantasmal Arcane Spell Stone (Skill: Phantasmal Wail) Â - Ethereal Arcane Spell Stone (Skill: Ethereal Shriek) Â - Shadowy Arcane Spell Stone (Skill: Shadow Mastery) Â - Embracing Arcane Spell Stone (Skill: Vampiiric Embrace) Â - Aberrant Arcane Spell Stone (Skill: Dementia) Â Â NEW FRONTIERS General - NPC/Monster  Â - Gristle has been seen roaming Plerusque Forest in the Pennine Mountains. Â Â Â CLASSIC CAMELOT WORLD NOTES General - NPC/Monster  Â - In version 1.72, we increased the amount of completed quests a player's character can have. Because of this, we have now removed the Quest Journalists from the game. Â - The portal keep merchants: Sall Fadri, Gwulla and Araisa will now offer medallions for teleporting to Camelot, Jordheim, or Tir na Nog. Â Â - There are now portal NPCs in the capital cities. Channeler Deng'ani, Channeler Garl, and Channeler Sidral can be found in the main hall areas of Camelot, Jordheim, and Tir na Nog, respectively. Â Â - Since the Classic client is being retired in this version, the models of some Classic Camelot monsters have been upgraded to a more appropriate Shrouded Isles model. Â Â New User Quests Â - All base trainers in the starting cities will now summon a guide for players to take them to the new user quest giver. Â Â Quests - General Â - Dark Arawnite Despair (Gaheris/Mordred ONLY) - Midgard and Hibernia classes have been added to the reward step of this quest. Â Â Â SHROUDED ISLES WORLD NOTES General - NPC/Monster  Â - The SI teleport merchants: Master Aslin, Stor Gothi Kurik and Seril will now offer portal scrolls for Camelot, Jordheim or Tir Na Nog. Item Notes Â - New class-specific suits of armor and other items have been added to Caer Sidi, Galladoria, and Tuscaren Glacier for the Heretic, Bainshee, Vampiir, Warlock and Valkyrie. Â Â - Goosedown Sleeves now have bonuses to Fire resistance and Spirit resistance in place of the duplicate body resists. Â Â - Players will now be able to sell lackluster scales that drop from various drakorans in Avalon City to NPC merchants. Â Â Â TRIALS OF ATLANTIS WORLD NOTES General - NPC/Monster  Â - The guards patrolling the Havens in Atlantis have been removed. Volcanus Encounters Â - Trial 6.4 - Added a failsafe to the encounter to allow it to spawn in the event that the uraeus snakes are stuck and cannot move towards the encounter area to form the Pallida-Uraei. Â  Temple of Twilight  Â - Additional measures have been taken to help prevent Medusa's statues from becoming immune to damage in the middle of combat. Item Notes Â - The Star of Destiny (Master level respec stone) will now drop as normal treasure and will follow battlegroup loot rules. Â Â - The drop rate for the Orion's Belt and the Gem of Lost Memories artifacts has been doubled. Â Â - Players may now apply dye to the following cloaks: Melos Pearl-Edged Cloak, Harpy Feather Cloak, A Healers Embrace, Shades of Mist, and Cloudsong. Â - Players may now apply emblems to the following cloaks: Harpy Feather Cloak, A Healers Embrace, Shades of Mist, Cloudsong, Runed Serpent-Blood Cloak, Flayed Cetus Skin, Hardened Cetus Skin, Guardian's Cloak of Anathema, Guardian's Cloak of Wickedness, Katorii's Shroud, Flowing Antalya Shawl, Cloak of Heroes, Cloak of Whispers, Cloak of the Outrider, Cloak of the Seraph, Cloak of the Eternal, Astral Cloak of Heroes, Astral Cloak of Whispers, Astral Cloak of the Outrider, Astral Cloak of the Seraph, Astral Cloak of the Eternal, Steel-feather Cloak, Cloak of Heavenly Bodies, and Feathered Wrap. Â - The Naxos Mariner's Cloak, a quest reward for all realms in Atlantis, can now be dyed. Â Â - The Astral Leggings of the Leech (Albion) can now be dyed with enamel dyes. Â Â - The Basalt Mace (Hibernia) now uses a one-handed mace icon in place of a two-handed mace icon. Â Â - The Blood Encrusted Whip has been renamed to the Blood Encrusted Flail to match its appearance. Â Â - Changed the name of the Thundering Drum to the Thundering Flute to match its appearance. Â Â - Sinovia's Block (Albion) now has an Armor Factor bonus increase, making it equivalent in imbue to the other items on Sinovia's treasure table. Â - Sinovia's Block and Sinovia's Shield (both Albion) have been replaced with Sinovia's Sinister Block (a medium shield) and Sinovia's Sinister Shield (a large shield). Other than the sizes, these two shields are identical in magical bonuses to the original items. Â COOPERATIVE SERVER Â - Fixed a bug where some monsters in the tower area monster camps were too far away to be attacked. Â Â Â FOUNDATIONS NOTES Â - To help players know which house requires rent payments, &quot;Rent Due&quot; popup messages will now include the lot number of the house that requires payment. Â Â - When searching for stacked items in the market explorer, the search results will now indicate the amount of items in the stack (eg: 60 Diamond Seals) Â Â - Prices on the consignment merchants are now listed as &quot;# plat&quot; and &quot;# gold&quot; instead of &quot;# p # g&quot; to prevent confusion between items priced in platinum and items priced in gold. Â Â - Added a &quot;Search for all Catacombs bonuses&quot; option on the Player Market Search Window. Â Â - Fixed a bug with the terrain in the Brisworthy housing zone not matching the terrain of the neighboring zones. Due to this fix, the roads have been altered and the river has been moved in some areas. Some villages have been moved slightly from their original location to compensate for these changes. Please note that your village will still be in the same approximate area as it was prior to the terrain fix. Â Â - House lots in Chiltern, Holmestrand, and Tullamore have been readjusted so they will properly face the center of their village or their village lake. Â  Market Explorer Changes  With this version, you may now purchase items directly through the Market Explorer. However, the Market Explorer will add a 20% commission for the service of retrieving the item for you. Â - At the Market Search Results window, you may now press the &quot;BUY&quot; button with an item highlighted to open a merchant page directly, where you can buy items at the higher price. Â - The owner of the Consignment Merchant will receive the standard amount his item is priced for and the Market Explorer will keep the additional 20%. Â - Items may be purchased at the normal price by visiting the player's house directly. Â Â Housing Teleporter Changes In this version, the capital city teleporters have been merged with the existing multidestination house teleporters. With this change, housing now only has one house teleporter. Â Â - The Albion, Isles, and Heroes Teleporter will now offer teleports to Camelot City. This teleporter has been renamed to &quot;Albion Teleporter&quot;. In addition to this change, the Camelot Teleporter has been removed from the house hookpoint store and marketplace merchants. Players who wish to sell back their Camelot Teleporter may do so for the full sale price (100 gold) of the NPC. Â - The Midgard, Isles, and Heroes Teleporter will now offer teleports to Jordheim. This teleporter has been renamed to &quot;Midgard Teleporter&quot;. In addition to this change, the Jordheim Teleporter has been removed from the house hookpoint store and marketplace merchants. Players who wish to sell back their Jordheim Teleporter may do so for the full sale price (100 gold) of the NPC. Â - The Hibernia, Isles, and Heroes Teleporter will now offer teleports to Tir na Nog. This teleporter has been renamed to &quot;Hibernia Teleporter&quot;. In addition to this change, the Tir na Nog Teleporter has been removed from the house hookpoint store and marketplace merchants. Players who wish to sell back their Tir na Nog Teleporter may do so for the full sale price (100 gold) of the NPC.  =================================== Hot Fix: December 7, 2004

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======================  NEW FRONTIERS NOTES - Hibernia Hasteners will now display correctly for Trials of Atlantis and Shrouded Isles clients. Please note that you will need to exit the game and repatch in order to apply this fix. Teleportation Indicators We have added a blue visual indicator to NPCs and objects that are used for teleportation to help players easily find and make use of the teleportation system in Dark Age of Camelot. Â  CLASSIC CAMELOT WORLD NOTES  Capital Cities  - Trials of Atlantis and Shrouded Isles clients will now be able to see the Catacombs entrances in Tir na Nog, Jordheim, and Camelot. Please note that you will need to exit the game and repatch in order to apply this fix. Â  TRIALS OF ATLANTIS WORLD NOTES  Oceanus  - Aerus Haven NPCs will now be correctly spawned for Albion and Midgard Atlantis zones. - Talen of Oceanus, Winn of Stygia, Markhamn of Volcanus, and Arlene of Aerus have returned to the havens in each realm. - (Albion) The guards in Aerus Haven have been removed. Item Notes - The Flayed Cetus Skin and Hardened Cetus Skin cloaks may now be emblemized. Â  CATACOMBS WORLD NOTES  Taskmasters  - Taskmaster Vaellyn will now talk to players and offer tasks to those eligible. General - Players who do not have the Catacombs expansion will no longer be able to zone into (and then get stuck in) the dungeon adventure wings and kill task dungeons.  =================================== Hot Fix: December 8, 2004

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====================== CLASSIC CAMELOT WORLD NOTES  Â - Channeler Garl, Channeler Sidral, and Channeler Deng'ani now offer to teleport players to their house bind point. Â Â Â SHROUDED ISLES WORLD NOTES Item Notes  Â - The Shrouded Isles epic dungeon armor sets should now display correctly under the Catacombs client. Â Â Â CATACOMBS WORLD NOTES Item Notes  Â - The armor purchased from the Aurulite merchants in the underground cities should now display correctly. Â Â - The armor dropped by the possessed mobs should now display correctly. Â  NEW THINGS AND BUG FIXES (12/8/2004)  Bounty Quests  Â - (Hibernia) Erech will now correctly accept Speghoul Hearts from level 40 characters. Â Â - (Midgard) Yosef Angor will now correctly accept Jeweled Shaman's Totems from level 40 characters. Â Â Â CLASSIC CAMELOT WORLD NOTES Â - Channeler Garl, Channeler Sidral, and Channeler Deng'ani will now properly teleport players to their personal homes. Â TRIALS OF ATLANTIS WORLD NOTES Oceanus  Â - (Midgard) Domarr, the poison merchant in Oceanus, is no longer stealthed. Â Â Â CATACOMBS WORLD NOTES General  Â - Players who do not have the Catacombs expansion will no longer be able to zone into (and then get stuck in) the Abandoned Mines dungeon. The Aqueducts (Albion) Â - Players will now be able to use Biane's Map of the Aqueducts to find Vosias on step three of the quest, Untold Origins. Â Â Â FOUNDATIONS Â - (Midgard) Ostumdall will now accept both the Ticket to Yggdremdall's Stable and the Ticket to Holmestrand Market. NEW THINGS AND BUG FIXES Â - Addressed an issue where wide damage variance was seen with archery and melee attacks.  =================================== Dark Age of Camelot Version 1.73b Release Notes Catacombs Unearthed December 9, 2004 =================================== NEW THINGS AND BUG FIXES Â - Fixed a bug where, in some cases, monsters and pets would not path correctly through a zone or dungeon. Â Â - Players using the /level command will now receive a message informing them that they will not be able to become any of the new Catacombs classes with the /leveled character. Â Â - (Bug Fix) Player pets in instances will no longer scale with the instance. Â  Bainshee  Â - (Bug Fix) Point blank area of effect pulse spells will now properly cancel when the Bainshee moves.  NEW THINGS AND BUG FIXES (12/10/2004) Â - (Catacombs Client) Catacombs figures will now be correctly displayed when using the Dreamweaver realm ability with Catacombs figures enabled. Please note that you will need to exit the game and repatch to apply this fix. Â Â Â CAMELOT CLASSIC WORLD NOTES Quests - Albion  Â - Heretical Hermit - We have fixed a bug that was preventing Heretics from completing this quest. Quests - Midgard Â - Brutal Chains - Warlocks and Valkyries may now complete this quest. Â Â - Brutal Chains (Gaheris/Mordred) - All new classes may now complete this quest. Â Â - Traitor in Mularn - Players that are on step 3 (Use the necklace now) but no longer have the necklace to use may return to Dalikor to receive another Necklace of the Askefruer. Â Â Â SHROUDED ISLES WORLD NOTES Monsters/NPCs  Â - We have fixed a bug that was causing Frederik Rolby to display a visual quest indicator to all players. Now, only players that meet the requirements for his quests will see the visual quest indicator. Â  TRIALS OF ATLANTIS WORLD NOTES  Monsters/NPCs  Â - Soldat Jonna, Mercenary Ferhat, Hero Aydyn, and Hero Simish have been placed back in their appropriate Havens so players may complete the bounty quests associated with this NPCs. Please note that these guards will not attack monsters near the Havens. Â  CATACOMBS WORLD NOTES  Player Appreciation Reward  Â - In order to give thanks to the early adopters playing Catacombs, a unique item has been created and can be obtained by players from the following NPCs in Catacombs: Â Celadrielas of the Inconnu Crypt (located in the Aqueducts) Skenda of the Kobold Undercity (located in the Burial Grounds) Corcyn of the Shar Labyrinth (located in the Veil Rift) Â - Simply talk to these NPCs in order to receive your glowing orb for free. These orbs will be obtainable between now and December 21st. Â Â - Please note that you will need to exit the game and repatch in order to see the glowing orb on your character. Taskmasters Â - Level 31 to 40 players should now be able to consistently receive tasks from Taskmaster Praest. Â Â Obelisks Â - All one-way Obelisks now inform players that they will not be able to return to that location from their Catacombs city. Â Â Quests - General Â - Players doing the Hounds of Arawn quest will now have each member of the group properly stepped upon teleporting. Abandoned Mines Â Â - One set of ladders in the Albion Abandoned Mines were not working. These ladders can now be climbed. In order to apply this fix, you will need to exit the game and repatch. Â  Item Notes  Â - Items dropped by the possessed monsters in Catacombs should now have the correct material types. Â Â - The Archfiend Etched Helm now has the appropriate icon and displayed correctly on characters as a helmet. Â Â - The Astralist Hide Gloves, Malevolent Darkspire Suede Gloves, and Gargoyle Skin Gloves will now have the appropriate leather icon instead of cloth. NEW THINGS AND BUG FIXES (12/10/2004) Â - Point blank area of effect spells will now properly effect all targets in the spell radius when used in instanced zones. Â Â - Monsters and pets will now path correctly in the Shattered Lands, Shar Hall, Brutal Realization, and History Repeats Itself instanced zones. NEW THINGS AND BUG FIXES (12/9/2004) Valkyrie  Â - (Bug Fix) The Wrath of Champions realm ability has been removed from the Valkryie's realm ability list. Â  CAMELOT CLASSIC WORLD NOTES  Quests - Hibernia  Â - Traitor in Mag Mell - Players that are on Step 3 (use the necklace now) but no longer have the necklace to use may return to Addrir to receive another Sluagh Necklace. Â  CATACOMBS WORLD NOTES  Monsters/NPCs  Â - Fletcher Master Ealga has been moved slightly so players may interact with her. Â Â Instanced Adventuring Â - Players were being placed at the wrong location when entering Felena's Sorrow, causing odd monster spawns within the instanced wing. This has been fixed. Â Â Shar Labyrinth (Hibernia) Â Â - Armorsmiths Navan and Rourke have been moved slightly so that players may interact with them. Â Â Darkspire Â - (All realms) The gargoyle pets in the Darkspire have taken up residence on the spire itself. This adjustment will make them much easier to target and attack. Â Â - (Hibernia) Dian and Dother are no longer ghosted. Â Â Â FOUNDATIONS Â - (Albion) The horse route from Dalton Marketplace to Brisworthy Marketplace has been adjusted, and horses will no longer get stuck or lost. Â Â - (Albion) The Brisworthy Market Return token will now correctly teleport players to the Brisworthy Market area.  Quest Bug Fixes Hibernia â€“ Mainland Hibernia - An adjustment has been made to Tadhg's Lost Treasure quest, players having difficulty completing this should find it working properly now. - Heretics can now complete the puppy quest. Â The Veil Rift - Players doing the Shards of the Veil mini quest will now be rewarded the appropriate experience for their level. Â Underground Forest - Players doing the Messages of Healing quest will now be rewarded the appropriate experience for their level. Â Shar Labyrinth - Champions, Wardens, and Druids doing the Lost in Oblivion Quest will now be able to complete the quest and receive the reward as intended. - Valewalkers who were unable to complete the In the Mouth of the Labyrinth Quest will now be able to turn in Gymyrâ€™s Head to receive their reward and complete the quest. Â Â Albion â€“ Mainland Albion -Â  Heretics and can now complete the puppy quest, Trevian's Best Friend. Â Underground Forest - Players doing the Patchy Moss quest will now be rewarded the appropriate experience for their level. Â Â Midgard Â Mainland Midgard -Â  Valkyries can now complete the puppy quest, Reyer's Best Friend. Burial Grounds - Players who were unable to advance their quest by killing Hazar on the Raving Ratalu and the Secret Chest quest will now be able to get him to spawn, kill him, and receive credit as intended.  NEW THINGS AND BUG FIXES (12/13/04) Â - (Catacombs Client) We have improved the old figure to new figure matching for all characters. Â Â Heretic Â - The Heretic's Arawn's Inferno line of spells should now all have the correct icons and animations. Â Â - The Heretic's Flickering Embers line of spells should now all have the correct icons and animations. Â Â - Fixed an error in how the Heretic's Enhancements line spells were being awarded. In-game Map Changes Â - Catacombs maps now show Adventure Wing entrances (marked in red) and zone lines (marked in yellow). Â  CATACOMBS WORLD NOTES  Instanced Adventuring  Â - (Albion) The entrance/exit to The Lost Wing should no longer give a &quot;Bad radius on Jumppoint&quot; error message. Â Â - (Hibernia) There will no longer be duplicate stacked monsters in the Shattered Lands. Â Â - Players were zoning into the wrong side of The Shaman's Inner Sanctum. This error would cause monsters to spawn incorrectly throughout the dungeon and has been corrected. Â - The monsters inside the Goblin Workshop instanced dungeon should more consistently spawn ahead of the players, instead of behind them. Taskmasters Â - (Albion) Taskmaster Trudan will no longer occasionally send you to kill nothing. Â Â - (Albion) Players should no longer receive blank tasks from Taskmaster Mairlin in Caer Ulfwych. Â  Item Notes  Â - The Gazsi's Spear is now flagged correctly as a two-handed spear.  =================================== Dark Age of Camelot Version 1.73d Release Notes Catacombs Unearthed December 15, 2004 =================================== NEW THINGS AND BUG FIXES Trainers Â Â - Heretics over level 6 will no longer receive the message asking them if they want to clear out their base trainer quests. Â  CLASSIC CAMELOT WORLD NOTES  Â - Humberton, Ludlow, and Prydwen Keep NPCs have been consolidated and the old base trainers in these locations have been removed. Each town now has the basic weapons and armor merchants, enchanter, healer, and smith NPCs. Anthem Winners Â - The Anthem winners have arrived! For a performance of the winning anthem for your realm, please visit the following NPCs: Poet Kuldebar in Camelot, Lyriker Hrodvitnir in Jordheim, and Balladist Matennon in Tir na Nog. Congratulations to our three winners! Quests - Albion Â - Passage to Eternity - Step 5 - Players will now need the Templar focus gem in their inventory to see the message about the gem pulsing. Also, the frequency of the message has been slowed down to help cut down on spam. Â Â Quests - Midgard Â - Traveler's Way (Midgard) - Valkyries will no longer be able to get the Traveler's Way quest from both Brienda and Sunhilda. Â Â - Traveler's Way (Midgard) - We have fixed a bug that resulted in Warlocks receiving the wrong item as their reward. Warlocks may return to Ruk in Fort Atla or Pierda in Audliten with their Cap of Mindbending to exchange it for an appropriate reward. Â  Quests - Hibernia  Â - Regional Distinctions - Vampiirs should now be able to equip the Resistant Ring. Â Â - String of Curses (Hibernia) - We have fixed a bug preventing Vampiir from completing this quest. Â Â New User Quests Â - (Gaheris and Mordred) The issues with the new user quests for Mordred and Gaheris have now been fixed. New users can seek out Dalikor at the Mularn Guardtower, Addrir in Mag Mell and Master Frederick at the Cotswold Guardtower to help with issues around their starting towns. Â Â Item Notes Â - The Focus: Hexing bonus on several Midgard staves has been changed to Focus: Cursing. These staves include the following: Vexed Staff of Hoarfrost, Varulv Staff of Devilry, Hexed Mammoth Bone, Magister Kurgol's Hexing Staff, Tempered Spirit Hexing Rod, Valmak's Hexed Leg, Staff of Hexing, Screaming Staff of Devilry, Bone Shard Hexing Staff, Staff of Murderous Devilry, Staff of Hexed Marrow, Slender Skuggande Hexed Leg, Vexed Elder Staff of Icy Sundering, Red Diamond Vexed Staff, Runed Bone Soothsayer Staff, Dark Bone Hexing Staff, Wind Swept Soothsayer Staff, Leaf Wrapped Soothsayer Staff, Vind Pakket Hexing Staff, Icebound Effluvium Staff of Voodoo, Stately Arcane Staff of Hexing, Flawless Vexed Evil Sapphire Scepter, Runed Bone Soothsayer Staff Â - The Soothsayer-studded Leather Muzzle (Midgard) now has Skill: Hexing, instead of Skill: Hand to Hand. Â Â Â TRIALS OF ATLANTIS WORLD NOTES Quests - General  Â - Wishes (All Realms) - Step 4 - The location of the search area has been moved from the center stone. Please read the directions on your map for the new location. Oceanus Encounters Â - Inah, Agnah, Nevsa and Unah should no longer occasionally spawn above the water for the Goddess Necklace encounter. Artifact Notes Â - Crown of Zahur (Albion) - We have fixed a bug preventing Heretics from activating the Crown of Zahur. Â Item Notes Â - The Torporific Leggings and Astral Torporific Leggings (Hibernia versions) now include additional bonuses that will apply towards Vampiirs only. Â Â - The Pants of Stellar Warding, Astral Pants of Stellar Warding, Robe of Virulence, and Astral Robe of Virulence (Albion versions) now include additional bonuses that will apply towards Heretics only. Â Â - Rod of the Root can again be equipped by Animists. Â Â - Warlocks should now be able to equip the Everlasting Twilight Staff. Â Â Â CATACOMBS WORLD NOTES Monsters/NPCs  Â - Base Trainers have been added to the Burial Grounds, the Aqueducts, and the Veil Rift. Please note that these base trainers do not give out any quests. Â Â - Guard Kaatal (Hibernia) is now set as a regular guard, rather than a realm guard. Â Â - Dyala (Midgard) has been added to the Kobold Undercity to mark the location of the 'secret passage' that runs under the Wall to the battlefields beyond. Â Â Quests - Albion Â - Good Gnoll Hunting - Players will now be asked to hunt grayfur clanites instead of grayfur thralls. The quest journal will automatically update with the new monster name. Â Â - Delg's Necklace - Players level 16 and over will now be able to complete this quest. Â Â - Hounds of Arawn - We have fixed a bug that was preventing Infiltrators, Scouts, and Minstrels from turning in Clorlin's Book of Maps to Guard Clorlin and completing the quest. Â Â - The Secret Ingredient - Step 1 - The journal now gives the correct location of the tenebrous assassins. Quests - Midgard Â Â - Sergeant Lutho in the Midgard Frontlines is looking for someone to help him search for a missing family member. If you are at least level 27, seek out Sergeant Lutho and help him find the brother he lost during their escape from the possessed kobold city of Nyttheim. Instanced Adventuring Â - Ancients Retreat - Fixed an issue that could cause you to get a too far away to attack message when fighting Melgron The Ancient. Item Notes Â - The Ghastly Gargoyle Choker has gained Slash resist. Â Â - The Bracer of Plutonian follower now display the correct Bracer Icon. Â Â - (Hibernia) The Effervescent Protector now has a STR bonus as well as Empathy instead of two empathy bonuses. Â Â - (Hibernia) The Spellbound Azure Sword is now salvageable for the correct material. Â Â - (Hibernia) The Flecked Astralist Gloves now display the correct boots icon. Â Â - (Albion) The Slime Plate Protector now has a CON bonus as well as STR instead of two STR bonuses'. Â Â - (Albion) The Spiked Leggings of Undead Dreams now correctly show up as studded leggings. Â Â - The War Cleaver of the Kobold Recluse is now set to Axe skill and Slashing damage. Â Â - The Gem of Underworld Strength will now delve the correct level, quality, con and dur. Â - (Hibernia) The Koalinth belt of Riposte has been adjusted to the corresponding icon. Â  PVP SERVER  Â - The Kobold Undercity is no longer a PVP safe zone. Â Â - Players will no longer be able to bypass the intended level restrictions on classic dungeons by zoning from the Abandoned Mines. Mordred Instance Dungeon Changes Â - The following Catacombs instanced adventure wings will now have a maximum level restriction to help protect lower level players. Midgard: The Thieves Den, Rebel Half Orc Lair, and Wolak's Crucible are now restricted to level 35 and under players. Jarlsberg's Hideout is now restricted to level 25 and under players. Â Albion: Plutonian Shore, Lair of the Exiled, and The Smelting Pot are now restricted to level 35 and under players. Snyblem's Lair is now restricted to level 25 and under players. Hibernia: Broken Mirrors, Rugnog's Haven, and Hugak's Smithy are now restricted to level 35 and under players. Blathnait's Refuge is now restricted to level 25 and under players.  CLASSIC CAMELOT WORLD NOTES (12/15/04) CATACOMBS WORLD NOTES  Quests - Albion  Â - Players on step 4 of Brutal Realization must now be in the Abandoned Mines to use the Teleportation Scroll. Also, members of their group must also be in the Abandoned Mines to be teleported. The Teleportation Scroll cannot be traded to others or dropped on the ground. Monsters/NPCs Â - (Albion) We have fixed a bug that was causing both Biane and Guard Eraedus in Camelot to display their visual quest indicators to all players rather than just players who meet the quest requirements. Â - (Midgard) We have fixed a bug that was causing Hyndia in Fort Atla to display her visual quest indicator to all players rather than just players who meet the quest requirements. Â Â New User Quests Â - The Traitor in Mularn quest has been fixed. Players who are on step 3 will be able to /use their necklaces in the Secret Meeting location and get appropriately stepped. They will be able to speak with Lady Hinda when she arrives and receive the Askefruer plans. Quests - Hibernia Â - Viraniel's Plague - Bainshees will now receive the correct items from Dwerrania on step 3 of this quest. Â Â - Viraniel's Plague - We have fixed a bug that was preventing players from saying the keyword 'take this' to Dwerrania on step 3. Â Â Â TRIALS OF ATLANTIS WORLD NOTES Oceanus Encounters  Â - (Mordred) Kirkleis should no longer take damage from the Rain of Fire. Â  CATACOMBS WORLD NOTES  Monsters/NPCs  Â - We have removed the visual quest indicator from the Kobold Sentry because he did not give out a quest to players. Quests - Albion Â - To Catch a Spider - We have fixed a bug that was preventing level 42 players from turning in the Spider Bag to Treadore. Â Â - Stolen Tools - We have fixed a bug that was preventing players over level 36 from completing this quest. Â Â - Hats for Heroes - Players on Mordred and Gaheris belonging to the realms of Midgard and Hibernia will now be able to equip Hawley's Hat. Â Â Quests - Hibernia Â - Backs Against the Wall - Kardarak and his maniacal honor guard now look like possessed Shar. Â Â - A Featherlight Cap - A bug has been fixed that was preventing players level 20 and higher from being able to give the Featherlight cap to Symirra to complete the quest. Â Â - Happy Birthday, Mumbles! - A bug has been fixed that was preventing some level 50 players from completing the quest. Players stuck at the end of this quest should now to be able to give the Fine Leather Collar to Guard MacPheebs and receive the quest reward. Instanced Adventuring Â - Gargoyles inside Blathnait's Refuge should no longer spawn right on top of players. Â Â - (Midgard) Jarslberg's Hideout and The Thieves Den are now populated with aggressive monsters as originally intended. Â Â - (Albion) Monsters in the Ritual Hall and the Betrayer's Den have had their aggression radius reduced. Â Â - The arachite skitterlings found inside the Forgotten Sepulchre will now attack players. Â Â - The siabra priestesses hiding in the Unused Mine were masquerading as male.Â  This has been corrected. Â Â Frontlines Â - (Albion) The crazed elders, runemasters, savages and other possessed kobolds can now be charmed. Â Â Queen's Labyrinth Â - (Albion and Midgard) The monsters within the Labyrinth have a more appropriate level range to match the corresponding copies of Nyttheim and the Lower Crypt. Â Â Deadlands (Albion) Â - Alphonse DeMittie's simulacrum can now be attacked. Â Â Otherworld Â - (All Realms) Disturbed Gladiators in the Otherworld are no longer flagged as smiths. Â Â Item Notes Â - Monsters in the Maze of Tribulation and Lost Passage will now correctly drop Aurulite instead of unique objects. Â - The Necklace of the Watery Underground has been renamed to Bangle of the Watery Underground. Â - The Vest of Potent Spirits now has the corresponding icon to the mob associated with it. Â  FOUNDATIONS NOTES  Â - (Albion) Players will now be able to purchase tickets from Morgealaine in Brisworthy.  NEW THINGS AND BUG FIXES (12/16/04) Â - In response to player feedback, we have added new hairstyles for the Half Ogre Male and Briton Female. We have also removed the glove textures from several races. Please note that in order to apply this fix, you must exit the game and repatch. Â Â - Corrected a texture issue on the scorpion ballista siege weapon. Please note that in order to apply this fix, you must exit the game and repatch. Â Â Â CLASSIC CAMELOT WORLD NOTES New User Quests  Â - Players will now be able to complete the Traitor in Mularn quest and receive their reward. Â  CATACOMBS WORLD NOTES  Monsters/NPCs  Â - A number of guards throughout Catacombs were not assisting players if they were in need of aid. These guards have been corrected so they will attack monsters that draw too near the guard. The guards affected are: Guardian Brannoch, Guardian Pearce, Guardian Athera, Guardian Kaatal, Sentry Solzaer, Guardian Tathor, Runner Lestrin, Guardian Kelal, Guardian Myrayne, and Runner Solrar. Â Â - F'elynlana in the Inconnu Crypt now sells leather armor. Quests - General Â - We have received several reports of level 50 players with maxed out experience having trouble completing mini-quests. We have fixed the problem. Level 50 players should now be able to complete the following quests without any problems: Precision Attack (Midgard), Assisting Sentry Solzaer, Lower Crypt Intelligence (Hibernia and Midgard), and Ghostly Spies Â - Hazar, from the Raving Ratalu and the Secret Chest quest, will now spawn correctly. Â Â - Players stuck on step 3 of the Past and Present quest should now be able to speak with Thaan to advance the quest. Â  Quests - Midgard  Â - Of Gnolls and Bandits - Players on step 3 of this, as well as their group mates, must be in the Abandoned Mines to use either the Gnoll Battle Map or the Bandit Battle Map. Â Â Quests - Hibernia Â - A Desperate Gambit - Players on step 3 of this quest, as well as their group mates, must be in the Abandoned Mines to use the Teleportation Scroll. Players that fail to defeat the half orc commander on step 4 will now be stepped back to step 3 when they return to Seliendel for another scroll. Â Â Item Notes Â - Otherworld Espionage Ring has had its duplicate Strength stat removed and replaced with Dex. Â Â - Trinket of Haunted Visions now has a Slash resist instead of blank. Â Â - (Albion) Inquisitor's Rob of Expulsion has an extra space removed in its name. Â Â - (Albion) The Soul Torn Demon Hammer has been renamed to Soul Torn Demon Mace. Â Â - (Hibernia) Vumsi's Sword of Vengeance now has the corresponding Celtic Dual bonus  CLASSIC CAMELOT WORLD NOTES Quests - Midgard  Â - Blessed Enchantments - Valkyries may now choose from a spear in addition to the sword and shield choices. Valkyries that chose a one-handed sword, a two-handed sword, or a shield may return to Elizabeth and exchange their item for the new spear. Valkyries must have Blessed Enchantments finished AND have their sword or shield in their inventory. This exchange may only be performed once. Â Â Â SHROUDED ISLES WORLD NOTES Quests - Midgard  Â - Solving the Argument - Valkyries will now receive a sword as their reward for this quest instead of a hammer. Valkyries that received the hammer may return it to Skorri and receive the sword instead. This exchange may only be performed once. Â Â Â TRIALS OF ATLANTIS Quests - Oceanus  Â - Origins of the Harpies (Hibernia) - Vampiir can now complete their quest and receive their reward. Â Â - Origins of the Harpies (Midgard) - Valkyries may now equip the Wind Hardened Leggings. Artifact Notes Â - Guard of Valor (Albion) - Scholar Girec will now accept the Guard of Valor artifact and book from Heretics. Â Â - Guard of Valor (Hibernia) - Sage Tiernan will now accept the Love Story Book from Vampiir. Â  CATACOMBS WORLD NOTES  Monsters/NPCs  Â - Bazkin (Albion Abandoned Mines) will only display a visual quest indicator to those that meet the requirements for his quest, rather than everyone. Â Â Quests - General Â - Moreso than Me - Players who go linkdead or logout on step 5 of this quest will be stepped back to step 3 so they can finish the quest as normal. Â Â Quests - Albion Â - Lost in the Dark - Players who go linkdead or logout on step 12 of this quest will be stepped back to step 10 of the quest so they can finish the quest as normal. Â Â - Players who were doing the Hounds of Arawn quest and were not having their group stepped. This has been fixed. Â Â Quests - Hibernia Â - In the Mouth of the Labyrinth - Players who go linkdead or logout on step 5 of this quest will be stepped back to step 3 of the quest so they can finish the quest as normal. Item Notes Â - The Malevolent Darkspire Bow (Hibernia) will now correctly delve as 16.5 DPS. Â  NEW THINGS AND BUG FIXES  Valkyrie  Â - Valkyries will now receive the Manuever Shield style at 34 Shield. This change was made to address a bug where Valkyries who specialized to 35 Shield did not get the Mangle Shield style, when they also received the Valkyrie only Shield style, Manuever. Â Â - Please note that existing Valkyries with Shield 35 skill or higher will not be granted the Mangle Shield style until the next full patch. Â  CAMELOT CLASSIC WORLD NOTES  Monsters/NPCs  Â - Darg will no longer display a visual quest indicator to all players. Only players that meet the requirements for the quest he gives will see the indicator now. Â Â New User Quests Â - (Midgard) Players who had joined an advanced guild and were unable to continue with the Traitor in Mularn quest should now be able to return to Dalikor and use the keyword [something] to proceed with the quest. Quests - Albion Â - Fortune of Few - Master Graent has returned to Prydwen Keep. Defenders of Albion may now continue with their level 11 trainer quest. Â Â Quests - Midgard Â - Hole of the Dead - Dwarven Valkyries should now be able to kill the dwarven skeletons on step 1 of the quest. They should remember to use their house gift, Battle Spear of Odin, to kill the dwarven skeletons to successfully step the quest. Â Â - Creatures of Myrkwood - Warlocks can now equip the Svartsolv Cuff. Â Â Quests - Hibernia Â - A Piece of Gormghlaith's Mind - Chief Proinnsias will no longer tell Vampiir that they can't use the leather gloves. He will also give them the gloves as a reward if they choose them. Â  CATACOMBS WORLD NOTES  Monsters/NPCs  Â - Worker Adonar in the Hibernian Abandoned Mines will now display a visual quest indicator to all players that meet the requirements for his quest. Â Â - Talal in the Veil Rift will now display a visual quest indicator to all players that meet the requirements for his quest. Â Â - Sunhilda (Valkyrie Trainer) will now correctly respond to the keyword 'Red Daggers'. Â Â Quests - Albion Â - Warding the Tenebrae - Players will now receive the message, &quot;You have entered A Warding Area.&quot; when they are in the correct place to use Arioc's Wards. Quests - Hibernia Â - Enchanted Blood - Players level 25 and over should now be able to complete this quest. Â Â Instanced Adventuring Â - The initial wave of monsters in the Shafts of the Tenebrae, the Haunted Halls, and the Wolves Den will now be slightly delayed to allow players to better prepare themselves for the adventure wing. Veil Rift Â - The dark elf ambassador found in the Veil will no longer be invisible. Â Â - Nuraasha's followers can now be killed. Â Â Item Notes Â - Ga'vielle's Directions for 'Earing the Reanimators and also Scout's Revenge are now usable in Shadeform. Â  FOUNDATIONS NOTES  Â - (Albion) The horse route from Stablemaster Alis to Stablemaster Algaurs (Brisworthy Market) will no longer get stuck at the Dalton market bridge.NEW THINGS AND BUG FIXES (12/17/04)  Bainshee  Â - The Bainshee's AoE nearsight spell line, Vanquish Sight - Expel Sight, has been fixed and should now function properly. Â Â - The Shrill Aura line of spells for the Bainshee will now correctly break when the Bainshee moves. Â Â Vampiir Â - The target of the Vampiir's Wither Defenses line of spells can no longer shift-right-click to remove the effect. Â Â Vampiir Pierce Styles Â - We fixed a display bug in the Vampiir's Pierce line, where players were being mistakenly told they were awarded high level styles a level too early. Specifically, Vampiirs received the text message that they had learned a style, and received the icon in their style list, but when attempting to use said style, were (correctly) told they needed another level. The affected styles were the level 43 Eye Shot (message given at 42), the level 44 Lung Shot (message at 43), and the level 45 Knee Cap (message at 44). Â Â - The bug fix prevents new Vampiirs from getting the messages early. Existing high level Vampiirs with those wrongly awarded icons will still be able to see them until our next full patch, but will of course need to get to the appropriate level in order to use the styles. Â Â Â CLASSIC CAMELOT WORLD NOTES New User Quests  Â - Players stuck on the Frontiers quest for Midgard should be able to hand their plans into Scryer Idora as required. Â Â - There was an experience bug with the City of Camelot quest. This has been fixed. Â Â SHROUDED ISLES WORLD NOTES Quests - Albion  Â - (Mordred and Gaheris) Vampiirs and Valkyries have been added to the Lost Stone of Arawn quest. Â Â  TRIALS OF ATLANTIS WORLD NOTES  Monsters/NPCs  Â - (Albion) Soldier Carenza has been placed back in Oceanus Havens so players may complete the bounty quest associated with this NPC. Please note that Soldier Carenza will not attack monsters near the Havens. Â  CATACOMBS WORLD NOTES  Monsters/NPCs  Â - The undead retainers and decaying tomb raiders found in the Lost Wing have had their aggression radius reduced slightly. Â Â - The dark elves found inside the Veil have had their illusionary debuff spells reduced in duration. Â Â Quests - Albion Â - Putting the Dead to Rest - The Soul Orb is now Usable in Shadeform. Â Â - Level 50 players who were previously unable to complete the quests &quot;The Fall of Zarahel&quot; and &quot;Seer Madness&quot; should now be able to do so. Quests - Midgard Â - Brutal Realization - Players that die to the Blackmane Warlord or Overseer Galstrum may now return to Tomayas to acquire another map and return to their battle.Â  Also, players can only use the returning Teleportation Scroll (received from the Blackmane Warlord or Overseer Galstrum) in the instanced area. Â Â - Level 50 players who were previously unable to complete the quests &quot;Otherworld Ruins&quot; and &quot;X Marks the Spot&quot; should now be able to do so. Quests - Hibernia Â - A Desperate Gambit - The Teleportation Scroll received from Seliendel will now correctly delete upon using. Also, the returning Teleportation Scroll (received from the half orc commander) can only be used in the instanced area. Â Â - Level 50 players who were previously unable to complete the &quot;Obelisk Test&quot; should now be able to do so. Â Â - Brother's Keeper â€“ Killing the obstinate mystagogues in the Queen's Labyrinth with the soul-binder gem in inventory will now properly advance the quest. Â Â - Players doing the Lost in Oblivion quest will no longer be teleported into a wall when returning to Glor in the Shar Labyrinth. Â  Item Notes  Â - Troglodytes in the Ancient's Retreat have had their treasure tables corrected to drop only Aurulite. Â Â - (Hibernia) The Underworld Explorer's Cloak should now properly display as a magical item in the right-click mini-delve window. It is now also correctly set to level 32. Â Â  FOUNDATIONS NOTES  Â - An intoner has been added to the Reira village in Holmestrand.  NEW THINGS AND BUG FIXES (12/22/04) CATACOMBS WORLD NOTES  Instanced Adventuring  Â - The Maddening Spirit will now cast its spells less frequently. Â Â - Fixed an issue where darkwood tricksters and foxmen from Burial Grounds adventure wings would occasionally attack players inside of other adventure wings. Â  Catacombs Player Appreciation Gift  Â - The time of the Orbs has come to an end. The following NPCs have returned to the depths of their respective cities, taking their remaining Orbs with them: Celadrielas of the Inconnu Crypt, Skenda of the Kobold Undercity, and Corcyn of the Shar Labyrinth. Â  CLASSIC CAMELOT WORLD NOTES  Quests - Albion  Â - (Gaheris and Mordred) Rest in Peace - All of the new classes should be able to progress beyond step 3 of this quest now. Â Â - Great Minds Think Alike - Heretics will now be able to complete this quest and receive the reward. Â Â Quests - Midgard Â - Silent Death - Warlocks can now interact with Gord in Galplen to receive their reward. Â  Quests - Hibernia  Â - Traces of Mad Changelings - Bainshees and Vampiir will now receive credit for killing Lusmorebane. Also, Animists and Valewalkers must now be on the quest to receive the items from Lusmorebane. Â  Item Notes  Â - The Silver Silk Cuff, a reward from The Creatures of Myrkwood quest in Midgard, can now be equipped by Warlocks. Â Â  SHROUDED ISLES WORLD NOTES  Quests - Midgard  Â - Helping the Weaponsmith - Warlocks can now interact with Yrling to receive their reward. Â Â  TRIALS OF ATLANTIS WORLD NOTES  Item Notes  Â - The Ancient Tanned Bloody Jerkin (Vampiir quest reward for Wicoessa's Proposition) has had it's stealth bonus replaced with pierce. Â  CATACOMBS WORLD NOTES  Quests - Albion  Â - Players doing the &quot;Search for Belgrog&quot; quest should now be able to spawn the haunted spiritist. Â Â - Hounds of Arawn - Casters should now be able to turn in Clorlin's Book of Maps and receive their quest reward and finish the quest. Â Â - Answers &amp; Questions â€“ Corrected the NPC reference in the step one journal entry. Quests - Hibernia Â - Mining for the Shar - Players who fail to receive credit for killing the half orcs on step 2 of the quest can now respawn them by leaving the Quarry Area and returning to it. Â Â Instanced Adventuring Â - The Boath Leprechauns in instanced kill task dungeons were incorrectly dropping Aurulite. This has been fixed. Lower Crypt Â - Tranok and Lomer can no longer be charmed. Â Â The Otherworld Â - Players stuck on the Aiding Guardian Valryn quest should now be able to turn in the Disturbed Minion Scalp to complete the quest. Â Â  TEST SERVER NOTES  Â - (Pendragon Only NPCs) The imp merchants in the capital cities, Rulo, Mulo, and Zulo, will now sell Aurulite Chips, Fragments, Shards, and Clusters to testers.  CLASSIC CAMELOT WORLD NOTES (1/3/2005) Quests - Albion  Â - The Marius' Request quest will now only be offered to those players who have the Catacombs expansion. Â Â - Heretics should now get a reward from Master Frederick upon completion of the Beginning of War quest. Â Â Quests - Midgard Â - Preemptive Strike - Valkyries should now be able to complete the quest and receive the reward. Â Â - Silent Death - We have fixed a bug that was preventing Valkyries from being stepped correctly when turning in Njessi's Head. Â Â Â SHROUDED ISLES WORLD NOTES Quests - Hibernia  Â - Xaxnxi's Quest - We have fixed a bug that was preventing Vampiirs and Bainshees from turning in the Fearann Wyvern Hatchling Stomach to Xaxnxi and receiving their reward. Â Â - Poison for Ivy - We have fixed a bug that was preventing Bainshees from choosing a reward from Ruairi. Â Â - Cyllane's Cure - Vampiirs will now receive the correct reward for this quest. Vampiirs that received the Leaf-Edged Jerkin should return to Cyllane in Bann-didein to exchange it for a Leaf-Edged Phantom Jerkin. Â  TRIALS OF ATLANTIS WORLD NOTES  Monsters/NPCs  Â - Soldier Padair (Albion) and Warrior Karsten (Midgard) will now properly spawn in Stygia Haven. Please note that these guards will not attack monsters. Â Â Â CATACOMBS WORLD NOTES Quests - Albion  Â - Players on step 9 of the Past and the Present Quest will now be able to enter the instanced area to speak with Thaan and complete the quest. Â Â - Stolen Herbs - Players level 18 and higher should now be able to complete the quest. Â Â - Brother's Keeper - Changed the journal entry keyword on Step 8 from [impostor] to [revelation] to avoid confusion over the multiple correct spellings of the word &quot;impostor&quot;. Â Â - Players who get killed by the underworld knights on the Underworld Knights quest will be able to head back into the Lower Crypt and try the encounter again. Â Â - Groups doing the History Repeats Itself quest should now all get appropriately stepped when using the teleport scroll. Â Â - Warding the Tenebrae - Players that lose their dialog box while speaking with Arioc on step 1 of this quest will be able to resume their dialog with him. Â Â Quests - Midgard Â - The Conflict - Players that go linkdead or log out, or don't receive credit for killing the warbosses should return to Corderan at the outpost in the Frontlines and speak with him. He will allow players to try again at killing the warbosses. Â Â Quests - Hibernia Â - Glashtin Abduction - Valewalkers will now be able to complete the quest and receive the reward. Â Â - Banshees, Animists and Mentalists should now be able to complete the In the Mouth of the Labyrinth quest. Â Â - Players doing the So Says I quest should no longer receive a pop up box if they are not in the correct zone to use Aethugda's Map. Â Â - Lost Quiver - Blydoc will no longer offer players the Lost Quiver quest. The quest will only be given out by Erellala in the Abandoned Mines. Â Â Instanced Adventuring Â - Fixed a bug where the monsters in Gossamer Grotto were not spawning correctly. Â  Item Notes  Â - The Svartalf Hair Collar can now be equipped by Warlocks. Â Â - The Dwarven Glima Ring can now be equipped by Valkyries. Â Â - The Bainshee's Staff of Sand can now be equipped by Bainshees. Â Â - The Barbed Crescent Crown can now be equipped by Valkyries. Â Â - The Njessie Staff of Cursed Thought can now be equipped by Warlocks. Â Â - Tysholt's Map can now be picked up if dropped on the ground.  NEW FRONTIERS NOTES (1/4/2005) Quests  Â - Soulsong - Valkyries may now obtain Soulsong's Hauberk. Â  CLASSIC CAMELOT WORLD NOTES  Quests - Hibernia  Â - Alastriona's Chest - We have fixed a bug that was causing Vampiir and Bainshees to receive reinforced gloves as their reward. Vampiir and Bainshees that received the reinforced Skinner's Gloves can return them to Alastriona for leather (Vampiir) or cloth (Bainshee). Â Â Â SHROUDED ISLES WORLD NOTES Quests - Albion  Â - Lost Stone of Arawn - We have fixed a bug that was preventing Warlocks and Bainshees from completing this quest on Gaheris and Mordred. Â  Quests - Midgard  Â - Mother's Children - We have fixed a bug that was preventing Warlocks from completing this quest. Â Â Â TRIALS OF ATLANTIS WORLD NOTES Oceanus Quests  Â - Seed Pouch (Midgard) - We have fixed a bug that was causing Warlocks to receive the wrong quest reward. Warlocks that received the Sun Scorched Cap should return to Astoissi in the Oceanus Haven. She will exchange the Sun Scorched Cap for the Cursed Sun Scorched Cap. Stygia Quests Â - Aiding the Mau (all realms) - We have fixed a bug that was preventing Heretics, Valkyries, Warlocks, Vampiir, and Bainshees from completing this quest. Â Â Â CATACOMBS WORLD NOTES Quests - Albion  Â - Glashtin Forged Armor (Albion) - We have fixed a bug that was allowing players to obtain this quest multiple times. Â Â Instanced Adventuring Â - Fixed issues with zoning into the Jarlsberg's Hideout, Plutonian Shore, and Goblin's Cookery instance dungeons. Â Â - Corrected monster placement inside the Underground Tunnel instance dungeon. Â Â - Underground Forest (Hibernia) - Cuideag has been adjusted slightly in difficulty. Â Â - Deadlands of Annwn (Midgard) - Jekeel will no longer roam quite as far as before. Â FOUNDATIONS NOTES Â - (Albion) The horse ride from Dalton to Brisworthy will no longer take players through houses.  TRIALS OF ATLANTIS WORLD NOTES (1/5/2005) Artifact Notes  Â - Valkyries will now gain the parry bonus from the Shades of Mist. Â Â - Warlocks and Bainshees will now correctly be able to use the Fountain of Power ability on Jacina's Sash. Â Â Item Notes Â - The Glyph Incised Chest should no longer give Midgard items to characters from Hibernia. Â Â Â CATACOMBS WORLD NOTES Taskmasters  Â - (Mordred) Players will no longer be able to receive dungeon kill tasks on the PvP server. The taskmasters have been removed. Instanced Adventuring Â - The aggression radius for monsters in the Lost Wing, Deliah's Sanctuary, and the Den of Bones instances has been reduced. <p /> NEW THINGS AND BUG FIXES (1/6/2005) Bounty Quests  Â - (Midgard) The Silver-Gemmed Collar now has delve information. Â Â  CLASSIC CAMELOT WORLD NOTES  Quests - Hibernia  Â - Players doing the Stolen Hatchling quest and go linkdead or logout while fighting the Sluagh Trainer will be stepped back to step 2 so they can do the encounter again. Â  SHROUDED ISLES WORLD NOTES  Quests - Midgard  Â - Juuso's Potion - Warlocks can now choose a hexing staff as their reward from Juuso. Â Â - Helping the Weaponsmith - We have fixed a bug that was preventing some players from receiving their item and being stepped correctly on step 1 of this quest. Â Â Â TRIALS OF ATLANTIS WORLD NOTES Oceanus Encounters  Â - Corrected an issue with the Tablet of Atlantis encounter that could prevent players from successfully completing the encounter. Â Â  CATACOMBS WORLD NOTES  Quests - Hibernia  Â  - Players who log out or go linkdead while speaking with Burniss on step 1 of the quest Down with the Madness should now be able to recover the talk with him by using the [keywords] in your journal. Â Â  - Players on the Queen's Labyrinth scouting quest who are level 40 and above should now be able to complete the quest as normal. Â Â Instanced Adventuring Â - Corrected monster placement in the Lost Wing and Lios' Eternal Rest instance dungeons. The Otherworld (All Realms) Â - Adjustments have been made to the aggression radius, roaming radius, and spawning of the monsters in the Otherworld. Â Â Glashtin Forge Â - Monsters in the Albion and Midgard Glashtin Forge will now drop the correct items for their realm. Â Â  FOUNDATIONS NOTES  Â - (Midgard) Hildaryn will now accept tickets to Holmestrand Market. <p /> CAMELOT CLASSIC WORLD NOTES (1/7/2005) Quests - Albion  Â - Traitor in Cotswold - We have fixed a bug that was preventing Mercenaries, Reavers, Paladins, and Armsmen from receiving their reward. These classes can return to Master Frederick and say 'something' to him to receive their reward and proceed with the quest. Â  Quests - Hibernia  Â - Crace's Desire - Vampiirs should now be able to receive the quest reward and complete the quest. Â Â  TRIALS OF ATLANTIS WORLD NOTES  Quests - Hibernia  Â - Setian Plans - We have fixed a bug that was causing Vampiir to receive the wrong reward for this quest. Vampiir can return their Twisted Mausekhmet Belt to Sanura (provided their faction is neutral with her) and receive the Braided Mausekhmet Belt in return. This exchange can only be performed once. Â Â Oceanus Encounters Â - The Night Terrors in the Gem of Lost Memories encounter can no longer be charmed. Â Â Â CATACOMBS WORLD NOTES Quests - Albion  Â - Sprites for Supper - Players above level 40 should now be able to receive the quest reward and complete the quest. Quests - Hibernia Â - Down with the Madness - Players on step 10 who failed to receive credit for killing Altonoyn can now respawn him by /searching for him again in his camp in the Queen's Labyrinth. Â Â - Glashtin Abduction - Champions should now be able to receive the quest reward and complete the quest. <p /> NEW THINGS AND BUG FIXES (1/10/05) Â - Vampiirs may no longer use the following items: weak elixir of power, improved elixir of power, strong elixir of power, and elixir of instant power. Â Â Â SHROUDED ISLES WORLD NOTES Quests - Midgard  Â - Solving the Argument - We have fixed a bug that was preventing Thanes and Warriors from finishing the quest. These two classes will just need to speak with Skorri to complete the quest and receive their reward. Â Â Â CATACOMBS WORLD NOTES Monsters/NPCs  Â - (Albion) We have fixed a bug that was preventing the base trainers from spawning correctly in the Aqueducts. Note: these base trainers do not give out any quests. Quests - General Â - Lost Lore - Level 50 players with maxed experience will now be able to complete the quest. <p /> NEW THINGS AND BUG FIXES (1/11/05) Â - Vampiirs may no longer use the following items: Smooth Fiery Stone, Imbued Fiery Stone, Luminescent Fiery Stone, Pulsing Fiery Stone, Carved Totem of Odin, Polished Totem of Odin, Embossed Totem of Odin, Encrusted Totem of Odin, Tiny Crystal of Fintan, Small Crystal of Fintan, Crystal of Fintan, and Precious Crystal of Fintan. Â Â  CATACOMBS WORLD NOTES  Quests - Albion  Â - The Quartermaster's Orders - We have fixed a bug that was preventing this quest from being completed by players that are level 22 and over. }}